| Set | Date | Rarity | Treatment |
|---|---|---|---|
| CMB2 #86 | 2021-08-20 | Rare | Standard |
| CMB1 #86 | 2019-11-07 | Rare | Standard |
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.