| Set | Date | Rarity | Treatment | Price before | Day 1 | 30 days | 90 days |
|---|---|---|---|---|---|---|---|
| ECL #6 | 2026-01-23 | Uncommon | Standard | $0.35 | $0.19 | $0.22 | $0.14 |
| ECL #6 | 2026-01-23 | Uncommon | Standard | $0.50 | $0.19 | $0.26 | $0.20 |
Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)