| Set | Date | Rarity | Treatment |
|---|---|---|---|
| UNF #471 | 2022-10-07 | Rare | Alt Art |
| UNF #185 | 2022-10-07 | Rare | Standard |
| UNF #185 | 2022-10-07 | Rare | Standard |
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible