| Set | Date | Rarity | Treatment |
|---|---|---|---|
| OPCA #42 | 2016-11-25 | Common | Standard |
| OPC2 #21 | 2012-06-01 | Common | Standard |
Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.