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Alchemist's Talent

Enchantment — Class Rare
1 printings EDHREC #2,248 Prices updated Jul 23, 2026
BLC #22
$4.76
▼ $0.08 (-1.6%) 7 days
Price History

Alchemist's Talent Price Summary

As of Jul 23, 2026, the cheapest tracked printing of Alchemist's Talent is $4.76 (BLC #22). The benchmark price (cheapest playable nonfoil) is $4.76, down 1.6% over 7 days, up 25.6% over 30 days, up 59.7% over 90 days. All-time tracked high: $30.22 (2025).

Alchemist's Talent Printings & Prices

1 variants

Alchemist's Talent has 1 tracked printing across 1 sets, in nonfoil finishes.

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Sell Alchemist's Talent: Buylist Offers

1 offers

Card Kingdom currently pays $2.05 cash for BLC #22; the retail-buylist spread on that printing is 54% (wide).

Buyer Printing Finish Cash offer Retail Spread
Card Kingdom BLC #22 Nonfoil $2.05 $4.49 54%

Alchemist's Talent Rules Text & Legality

Enchantment — Class — mana cost {3}{R}

(Gain the next level as a sorcery to add its ability.)

When this Class enters, create two tapped Treasure tokens.

{1}{R}: Level 2

Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."

{4}{R}: Level 3

Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.

Alchemist's Talent is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.

standard
Not legal
pioneer
Not legal
modern
Not legal
pauper
Not legal

Alchemist's Talent Rulings

5 most recent
  • Jul 26, 2024 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • Jul 26, 2024 Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • Jul 26, 2024 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • Jul 26, 2024 Gaining a level won't remove abilities that a Class had at a previous level.
  • Jul 26, 2024 If a spell has {X} in its mana cost, use the value chosen for X to determine that spell's mana value.

Reprints & Reprint Risk

1 printings

Alchemist's Talent has been reprinted 1 time.

Set Date Rarity Treatment Price before Day 1 30 days 90 days
BLC #22 2024-08-02 Rare Standard $4.84 $5.01 $8.82 $15.44

Alchemist's Talent in Commander

Alchemist's Talent is the #2,248 most-played card on EDHREC, up 102 places over the last 30 days.

Alchemist's Talent FAQ

How much is Alchemist's Talent worth?

Alchemist's Talent is worth about $4.76 for its cheapest playable printing as of Jul 23, 2026.

Is Alchemist's Talent legal in Commander?

Yes — Alchemist's Talent is legal in Commander. It is also legal in Legacy.

Has Alchemist's Talent been reprinted?

Yes — Alchemist's Talent has been reprinted 1 time, with 1 printings tracked on The Index.

Why is Alchemist's Talent cheap?

Alchemist's Talent trades at about $4.76 — 1 reprint keeps supply plentiful.