Blood Sun
Blood Sun Price Summary
As of Aug 5, 2026, the cheapest tracked printing of Blood Sun is $0.40 (RIX #92), and the most expensive is $1.65 (PRIX #92p, Promo Pack). The benchmark price (cheapest playable nonfoil) is $0.40, down 2.4% over 7 days, down 2.4% over 30 days, up 5.3% over 90 days. All-time tracked high: $1.65 (2026).
Blood Sun Printings & Prices
Blood Sun has 3 tracked printings across 2 sets, in nonfoil and foil finishes, including promo pack and prerelease treatments.
Sell Blood Sun: Buylist Offers
Card Kingdom currently pays $3.50 cash for PRIX #92p (Foil); the retail-buylist spread on that printing is 50% (wide).
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | PRIX #92p | Foil | $3.50 | $6.99 | 50% |
| Card Kingdom | PRIX #92s | Foil | $0.50 | $1.99 | 75% |
| starcitygames | RIX #92 | Foil | $0.25 | — | — |
| Card Kingdom | PRIX #92p | Nonfoil | $0.24 | $0.79 | 70% |
| Card Kingdom | RIX #92 | Foil | $0.20 | $0.99 | 80% |
| starcitygames | RIX #92 | Nonfoil | $0.08 | — | — |
| Card Kingdom | RIX #92 | Nonfoil | $0.05 | $0.49 | 90% |
Blood Sun Rules Text & Legality
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
Blood Sun is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
Blood Sun Rulings
- Jan 19, 2018 A mana ability is an ability that produces mana, not an ability that costs mana.
- Jan 19, 2018 If a land gains an ability after Blood Sun has entered the battlefield, it keeps that ability.
- Jan 19, 2018 If a land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities of a land that modify how it enters the battlefield or apply “as” it enters the battlefield, such as the first ability of Unclaimed Territory.
- Jan 19, 2018 If a land has an ability that continuously changes the types of other lands (such as Urborg, Tomb of Yawgmoth does), that ability will apply before Blood Sun removes that land’s abilities. If a land has an ability that grants abilities to other objects, Blood Sun will stop it from doing so.
- Jan 19, 2018 If a land has an ability that triggers “when” it enters the battlefield, it will lose that ability before it triggers.
Reprints & Reprint Risk
Blood Sun has been reprinted 5 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| PRIX #92s | 2018-01-19 | Rare | Prerelease |
| RIX #92 | 2018-01-19 | Rare | Standard |
| RIX #92 | 2018-01-19 | Rare | Standard |
| PRIX #92p | 2018-01-19 | Rare | Promo Pack |
| PRIX #92p | 2018-01-19 | Rare | Promo Pack |
Blood Sun in Commander
Blood Sun is the #15,563 most-played card on EDHREC, down 116 places over the last 30 days.
Blood Sun FAQ
How much is Blood Sun worth?
Blood Sun is worth about $0.40 for its cheapest playable printing as of Aug 5, 2026. Prices range from $0.40 to $1.65 across 3 tracked printings.
Is Blood Sun legal in Commander?
Yes — Blood Sun is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Blood Sun been reprinted?
Yes — Blood Sun has been reprinted 5 times, with 3 printings tracked on The Index.
Why is Blood Sun cheap?
Blood Sun trades at about $0.40 — 5 reprints keep supply plentiful, and Commander demand is modest (#15,563 on EDHREC).