| Set | Date | Rarity | Treatment |
|---|---|---|---|
| CMM #144 | 2023-08-04 | Rare | Standard |
| CMM #144 | 2023-08-04 | Rare | Standard |
| CMM #505 | 2023-08-04 | Rare | Inverted |
| DMR #424 | 2023-01-13 | Rare | Borderless |
| DMR #424 | 2023-01-13 | Rare | Borderless |
| DMR #299 | 2023-01-13 | Rare | Alt Art |
| DMR #77 | 2023-01-13 | Rare | Standard |
| DMR #77 | 2023-01-13 | Rare | Standard |
| DMR #299 | 2023-01-13 | Rare | Alt Art |
| TOR #56 | 2002-02-04 | Rare | Standard |
| TOR #56 | 2002-02-04 | Rare | Standard |
All Nightmares get +1/+1.
{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer leaves the battlefield, exile all Nightmares.