Deadlock Trap
Deadlock Trap Price Summary
As of Jul 29, 2026, the cheapest tracked printing of Deadlock Trap is $0.15 (KLD #204), and the most expensive is $0.72 (PKLD #204s, Prerelease, Foil). The benchmark price (cheapest playable nonfoil) is $0.15, up 7.1% over 7 days, flat over 30 days, down 16.7% over 90 days. All-time tracked high: $0.26 (2025).
Deadlock Trap Printings & Prices
Deadlock Trap has 2 tracked printings across 2 sets, in nonfoil and foil finishes, including prerelease treatments.
Sell Deadlock Trap: Buylist Offers
Card Kingdom currently pays $0.11 cash for PKLD #204s (Foil); the retail-buylist spread on that printing is 84% (wide).
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | PKLD #204s | Foil | $0.11 | $0.69 | 84% |
| starcitygames | KLD #204 | Foil | $0.10 | — | — |
| starcitygames | KLD #204 | Nonfoil | $0.08 | — | — |
| Card Kingdom | KLD #204 | Foil | $0.08 | $0.49 | 84% |
| Card Kingdom | KLD #204 | Nonfoil | $0.03 | $0.49 | 94% |
Deadlock Trap Rules Text & Legality
This artifact enters tapped.
When this artifact enters, you get {E}{E} (two energy counters).
{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Deadlock Trap is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
Deadlock Trap Rulings
- Jun 7, 2024 Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
- Jun 7, 2024 Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
- Jun 7, 2024 If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
- Jun 7, 2024 If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
- Jun 7, 2024 Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Reprints & Reprint Risk
Deadlock Trap has been reprinted 3 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| PKLD #204s | 2016-09-30 | Rare | Prerelease |
| KLD #204 | 2016-09-30 | Rare | Standard |
| KLD #204 | 2016-09-30 | Rare | Standard |
Deadlock Trap in Commander
Deadlock Trap is the #18,700 most-played card on EDHREC, down 362 places over the last 30 days.
Deadlock Trap FAQ
How much is Deadlock Trap worth?
Deadlock Trap is worth about $0.15 for its cheapest playable printing as of Jul 29, 2026. Prices range from $0.15 to $0.72 across 2 tracked printings.
Is Deadlock Trap legal in Commander?
Yes — Deadlock Trap is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Deadlock Trap been reprinted?
Yes — Deadlock Trap has been reprinted 3 times, with 2 printings tracked on The Index.
Why is Deadlock Trap cheap?
Deadlock Trap trades at about $0.15 — 3 reprints keep supply plentiful, and Commander demand is modest (#18,700 on EDHREC).