TCG STRAT · Magic: the Gathering

Descent into Madness

Enchantment Mythic
1 printings EDHREC #23,363 Prices updated Aug 1, 2026
AVR #97
$0.35
▼ $0.01 (-2.8%) 7 days
Price History

Descent into Madness Price Summary

As of Aug 1, 2026, the cheapest tracked printing of Descent into Madness is $0.35 (AVR #97), and the most expensive is $1.57 (AVR #97, Foil). The benchmark price (cheapest playable nonfoil) is $0.35, down 2.8% over 7 days, up 2.9% over 30 days, flat over 90 days. All-time tracked high: $0.56 (2025).

Descent into Madness Printings & Prices

2 variants

Descent into Madness has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

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Sell Descent into Madness: Buylist Offers

4 offers

Card Kingdom currently pays $0.60 cash for AVR #97 (Foil); the retail-buylist spread on that printing is 70% (wide).

Buyer Printing Finish Cash offer Retail Spread
Card Kingdom AVR #97 Foil $0.60 $1.99 70%
starcitygames AVR #97 Nonfoil $0.25
Card Kingdom AVR #97 Nonfoil $0.10 $0.99 90%
starcitygames AVR #97 Foil $0.10

Descent into Madness Rules Text & Legality

Enchantment — mana cost {3}{B}{B}

At the beginning of your upkeep, put a despair counter on this enchantment, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on this enchantment.

"The stairs lead down in both directions."

Descent into Madness is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.

standard
Not legal
pioneer
Not legal
pauper
Not legal

Descent into Madness Rulings

4 most recent
  • May 1, 2012 First you choose the permanents and/or cards from your hand that will be exiled. Then each other player in turn order does the same. Then all the chosen permanents and cards are exiled simultaneously. Players who choose after you will know what permanents you’ll be exiling when they choose. They’ll know how many cards you’ll be exiling from your hand, but they won’t see those cards.
  • May 1, 2012 For each despair counter on Descent into Madness, you’ll exile a permanent you control or exile a card from your hand, not both.
  • May 1, 2012 If Descent into Madness isn’t on the battlefield when its ability resolves, use the number of counters on it when it left the battlefield to determine how many permanents and/or cards from hands to exile.
  • May 1, 2012 If there are more counters on Descent into Madness than the total number of permanents you control plus the number of cards in your hand, you’ll exile all permanents you control (including Descent into Madness) and all cards from your hand.

Reprints & Reprint Risk

2 printings

Descent into Madness has been reprinted 2 times.

Set Date Rarity Treatment
AVR #97 2012-05-04 Mythic Standard
AVR #97 2012-05-04 Mythic Standard

Descent into Madness in Commander

Descent into Madness is the #23,363 most-played card on EDHREC, down 212 places over the last 30 days.

Descent into Madness FAQ

How much is Descent into Madness worth?

Descent into Madness is worth about $0.35 for its cheapest playable printing as of Aug 1, 2026. Prices range from $0.35 to $1.57 across 1 tracked printings.

Is Descent into Madness legal in Commander?

Yes — Descent into Madness is legal in Commander. It is also legal in Modern and Legacy.

Has Descent into Madness been reprinted?

Yes — Descent into Madness has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Descent into Madness cheap?

Descent into Madness trades at about $0.35 — 2 reprints keep supply plentiful, and Commander demand is modest (#23,363 on EDHREC).