TCG STRAT · Magic: the Gathering

Druid Class

Enchantment — Class Uncommon
1 printings EDHREC #1,583 Prices updated Aug 7, 2026
AFR #180
$2.01
▲ +$0.08 (+4.2%) 7 days
Price History

Druid Class Price Summary

As of Aug 7, 2026, the cheapest tracked printing of Druid Class is $2.01 (AFR #180), and the most expensive is $2.72 (AFR #180, Foil). The benchmark price (cheapest playable nonfoil) is $2.01, up 4.2% over 7 days, up 10.4% over 30 days, down 11.1% over 90 days. All-time tracked high: $3.72 (2025).

Druid Class Printings & Prices

2 variants

Druid Class has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

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Sell Druid Class: Buylist Offers

5 offers

Card Kingdom currently pays $1.23 cash for AFR #180 (Foil); the retail-buylist spread on that printing is 65% (wide).

Buyer Printing Finish Cash offer Retail Spread
starcitygames AFR #180 Foil $1.50
CoolStuffInc AFR #180 Foil $1.25
Card Kingdom AFR #180 Foil $1.23 $3.49 65%
Card Kingdom AFR #180 Nonfoil $1.00 $2.99 67%
starcitygames AFR #180 Nonfoil $0.01

Druid Class Rules Text & Legality

Enchantment — Class — mana cost {1}{G}

(Gain the next level as a sorcery to add its ability.)

Landfall — Whenever a land you control enters, you gain 1 life.

{2}{G}: Level 2

You may play an additional land on each of your turns.

{4}{G}: Level 3

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Druid Class is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

standard
Not legal
pauper
Not legal

Druid Class Rulings

5 most recent
  • Nov 8, 2024 A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • Nov 8, 2024 A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Nov 8, 2024 Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Jul 23, 2021 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • Jul 23, 2021 Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

Reprints & Reprint Risk

2 printings

Druid Class has been reprinted 2 times.

Set Date Rarity Treatment
AFR #180 2021-07-23 Uncommon Standard
AFR #180 2021-07-23 Uncommon Standard

Druid Class in Commander

Druid Class is the #1,583 most-played card on EDHREC, down 28 places over the last 30 days.

Druid Class FAQ

How much is Druid Class worth?

Druid Class is worth about $2.01 for its cheapest playable printing as of Aug 7, 2026. Prices range from $2.01 to $2.72 across 1 tracked printings.

Is Druid Class legal in Commander?

Yes — Druid Class is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Druid Class been reprinted?

Yes — Druid Class has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Druid Class cheap?

Druid Class trades at about $2.01 — 2 reprints keep supply plentiful.