TCG STRAT · Magic: the Gathering

Fisher's Talent

Enchantment — Class Rare
1 printings EDHREC #8,224 Prices updated Aug 6, 2026
BLC #36
$0.32
▼ $0.04 (-11.1%) 7 days
Price History

Fisher's Talent Price Summary

As of Aug 6, 2026, the cheapest tracked printing of Fisher's Talent is $0.32 (BLC #36). The benchmark price (cheapest playable nonfoil) is $0.32, down 11.1% over 7 days, down 8.6% over 30 days, flat over 90 days. All-time tracked high: $3.40 (2024).

Fisher's Talent Printings & Prices

1 variants

Fisher's Talent has 1 tracked printing across 1 sets, in nonfoil finishes.

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Sell Fisher's Talent: Buylist Offers

2 offers

Card Kingdom currently pays $0.05 cash for BLC #36; the retail-buylist spread on that printing is 92% (wide).

Buyer Printing Finish Cash offer Retail Spread
CoolStuffInc BLC #36 Nonfoil $0.10
Card Kingdom BLC #36 Nonfoil $0.05 $0.59 92%

Fisher's Talent Rules Text & Legality

Enchantment — Class — mana cost {2}{G}{U}

(Gain the next level as a sorcery to add its ability.)

At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.

{G}{U}: Level 2

If you would create a Fish token, create a 3/3 blue Shark creature token instead.

{2}{G}{U}: Level 3

If you would create a Shark token, create an 8/8 blue Octopus creature token instead.

Fisher's Talent is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.

standard
Not legal
pioneer
Not legal
modern
Not legal
pauper
Not legal

Fisher's Talent Rulings

5 most recent
  • Jul 26, 2024 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • Jul 26, 2024 Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • Jul 26, 2024 Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • Jul 26, 2024 Gaining a level won't remove abilities that a Class had at a previous level.
  • Jul 26, 2024 The level 2 and level 3 class abilities of Fisher's Talent will replace any Fish or Shark tokens you create, not just ones created by the abilities of Fisher's Talent.

Reprints & Reprint Risk

1 printings

Fisher's Talent has been reprinted 1 time. The Bloomburrow Commander reprint cut the price 44% in 30 days.

Set Date Rarity Treatment Price before Day 1 30 days 90 days
BLC #36 2024-08-02 Rare Standard $2.18 $1.59 $1.21 $0.89

Fisher's Talent in Commander

Fisher's Talent is the #8,224 most-played card on EDHREC, up 1 place over the last 30 days.

Fisher's Talent FAQ

How much is Fisher's Talent worth?

Fisher's Talent is worth about $0.32 for its cheapest playable printing as of Aug 6, 2026.

Is Fisher's Talent legal in Commander?

Yes — Fisher's Talent is legal in Commander. It is also legal in Legacy.

Has Fisher's Talent been reprinted?

Yes — Fisher's Talent has been reprinted 1 time, with 1 printings tracked on The Index.

Why is Fisher's Talent cheap?

Fisher's Talent trades at about $0.32 — 1 reprint keeps supply plentiful, and Commander demand is modest (#8,224 on EDHREC).

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