Fleetwheel Cruiser
Fleetwheel Cruiser Price Summary
As of Jul 29, 2026, the cheapest tracked printing of Fleetwheel Cruiser is $0.27 (KLD #214), and the most expensive is $2.01 (PKLD #214s, Prerelease, Foil). The benchmark price (cheapest playable nonfoil) is $0.27, flat over 7 days, flat over 30 days, up 17.4% over 90 days. All-time tracked high: $0.28 (2026).
Fleetwheel Cruiser Printings & Prices
Fleetwheel Cruiser has 2 tracked printings across 2 sets, in nonfoil and foil finishes, including prerelease treatments.
Sell Fleetwheel Cruiser: Buylist Offers
Card Kingdom currently pays $0.25 cash for PKLD #214s (Foil); the retail-buylist spread on that printing is 87% (wide).
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | PKLD #214s | Foil | $0.25 | $1.99 | 87% |
| Card Kingdom | KLD #214 | Foil | $0.15 | $0.99 | 85% |
| Card Kingdom | KLD #214 | Nonfoil | $0.03 | $0.49 | 94% |
Fleetwheel Cruiser Rules Text & Legality
Trample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Fleetwheel Cruiser is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
Fleetwheel Cruiser Rulings
- Sep 29, 2017 Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
- Sep 29, 2017 Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
- Sep 29, 2017 Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
- Sep 29, 2017 For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
- Sep 29, 2017 If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
Reprints & Reprint Risk
Fleetwheel Cruiser has been reprinted 3 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| KLD #214 | 2016-09-30 | Rare | Standard |
| KLD #214 | 2016-09-30 | Rare | Standard |
| PKLD #214s | 2016-09-30 | Rare | Prerelease |
Fleetwheel Cruiser in Commander
Fleetwheel Cruiser is the #13,086 most-played card on EDHREC, down 116 places over the last 30 days.
Fleetwheel Cruiser FAQ
How much is Fleetwheel Cruiser worth?
Fleetwheel Cruiser is worth about $0.27 for its cheapest playable printing as of Jul 29, 2026. Prices range from $0.27 to $2.01 across 2 tracked printings.
Is Fleetwheel Cruiser legal in Commander?
Yes — Fleetwheel Cruiser is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Fleetwheel Cruiser been reprinted?
Yes — Fleetwheel Cruiser has been reprinted 3 times, with 2 printings tracked on The Index.
Why is Fleetwheel Cruiser cheap?
Fleetwheel Cruiser trades at about $0.27 — 3 reprints keep supply plentiful, and Commander demand is modest (#13,086 on EDHREC).