TCG STRAT · Magic: the Gathering

Glowing One

Creature — Zombie Mutant Uncommon
2 printings EDHREC #4,478 Prices updated Aug 7, 2026
PIP #76
$2.12
▲ +$0.04 (+1.9%) 7 days
Price History

Glowing One Price Summary

As of Aug 7, 2026, the cheapest tracked printing of Glowing One is $2.12 (PIP #76), and the most expensive is $42.72 (PIP #604, Surge Foil). The benchmark price (cheapest playable nonfoil) is $2.12, up 1.9% over 7 days, up 65.6% over 30 days, up 125.5% over 90 days. All-time tracked high: $2.44 (2026).

Glowing One Printings & Prices

3 variants

Glowing One has 2 tracked printings across 1 sets, in surge foil, nonfoil and foil finishes.

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Sell Glowing One: Buylist Offers

6 offers

Card Kingdom currently pays $25.00 cash for PIP #604 (Surge Foil); the retail-buylist spread on that printing is 50% (wide).

Buyer Printing Finish Cash offer Retail Spread
Card Kingdom PIP #604 Surge Foil $25.00 $49.99 50%
CoolStuffInc PIP #604 Surge Foil $20.00
Card Kingdom PIP #76 Foil $6.00 $11.99 50%
CoolStuffInc PIP #76 Foil $4.50
Card Kingdom PIP #76 Nonfoil $0.72 $1.79 60%
CoolStuffInc PIP #76 Nonfoil $0.15

Glowing One Rules Text & Legality

Creature — Zombie Mutant — mana cost {2}{G}

Deathtouch

Whenever this creature deals combat damage to a player, they get four rad counters.

Whenever a player mills a nonland card, you gain 1 life.

"The glowing one mumbles something and then falls silent. He drools uncontrollably."

Glowing One is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.

standard
Not legal
pioneer
Not legal
modern
Not legal
pauper
Not legal

Glowing One Rulings

5 most recent
  • Mar 8, 2024 Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
  • Mar 8, 2024 If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
  • Mar 8, 2024 If a player is instructed to mill more than one card, Glowing One’s last ability will trigger once for each nonland card they mill during that instruction. For example, a player with four rad counters will mill four cards at the beginning of their precombat main phase. If all four of those cards are nonland cards, Glowing One’s ability triggers four times.
  • Mar 8, 2024 In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
  • Mar 8, 2024 Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

Reprints & Reprint Risk

3 printings

Glowing One has been reprinted 3 times.

Set Date Rarity Treatment Day 1 30 days 90 days
PIP #604 2024-03-08 Uncommon Standard $8.65 $5.58 $8.07
PIP #76 2024-03-08 Uncommon Standard $0.82 $0.17 $0.18
PIP #76 2024-03-08 Uncommon Standard $2.80 $1.90 $1.48

Glowing One in Commander

Glowing One is the #4,478 most-played card on EDHREC, down 61 places over the last 30 days.

Glowing One FAQ

How much is Glowing One worth?

Glowing One is worth about $2.12 for its cheapest playable printing as of Aug 7, 2026. Prices range from $2.12 to $42.72 across 2 tracked printings.

Is Glowing One legal in Commander?

Yes — Glowing One is legal in Commander. It is also legal in Legacy.

Has Glowing One been reprinted?

Yes — Glowing One has been reprinted 3 times, with 2 printings tracked on The Index.

Why is Glowing One cheap?

Glowing One trades at about $2.12 — 3 reprints keep supply plentiful.