TCG STRAT · Magic: the Gathering

Increasing Confusion

Sorcery Rare
1 printings EDHREC #9,729 Prices updated Jul 28, 2026
DKA #41
$0.83
▼ $0.02 (-2.4%) 7 days
Price History

Increasing Confusion Price Summary

As of Jul 28, 2026, the cheapest tracked printing of Increasing Confusion is $0.83 (DKA #41), and the most expensive is $5.08 (DKA #41, Foil). The benchmark price (cheapest playable nonfoil) is $0.83, down 2.4% over 7 days, down 15.3% over 30 days, down 29.7% over 90 days. All-time tracked high: $1.57 (2025).

Increasing Confusion Printings & Prices

2 variants

Increasing Confusion has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

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Sell Increasing Confusion: Buylist Offers

3 offers

Card Kingdom currently pays $0.75 cash for DKA #41 (Foil); the retail-buylist spread on that printing is 70% (wide).

Buyer Printing Finish Cash offer Retail Spread
Card Kingdom DKA #41 Foil $0.75 $2.49 70%
CoolStuffInc DKA #41 Nonfoil $0.50
Card Kingdom DKA #41 Nonfoil $0.38 $1.49 74%

Increasing Confusion Rules Text & Legality

Sorcery — mana cost {X}{U}

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.

Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Increasing Confusion is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.

standard
Not legal
pioneer
Not legal
pauper
Not legal

Increasing Confusion Rulings

5 most recent
  • Mar 19, 2021 "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • Mar 19, 2021 A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • Mar 19, 2021 If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • Mar 19, 2021 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Mar 19, 2021 You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.

Reprints & Reprint Risk

2 printings

Increasing Confusion has been reprinted 2 times.

Set Date Rarity Treatment
DKA #41 2012-02-03 Rare Standard
DKA #41 2012-02-03 Rare Standard

Increasing Confusion in Commander

Increasing Confusion is the #9,729 most-played card on EDHREC, down 63 places over the last 30 days.

Increasing Confusion FAQ

How much is Increasing Confusion worth?

Increasing Confusion is worth about $0.83 for its cheapest playable printing as of Jul 28, 2026. Prices range from $0.83 to $5.08 across 1 tracked printings.

Is Increasing Confusion legal in Commander?

Yes — Increasing Confusion is legal in Commander. It is also legal in Modern and Legacy.

Has Increasing Confusion been reprinted?

Yes — Increasing Confusion has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Increasing Confusion cheap?

Increasing Confusion trades at about $0.83 — 2 reprints keep supply plentiful, and Commander demand is modest (#9,729 on EDHREC).