TCG STRAT · Magic: the Gathering

World at War

Sorcery Rare
3 printings EDHREC #3,331 Prices updated Aug 9, 2026
SLD #2208
$10.05
▲ +$0.00 (+0.0%) 7 days
Price History

World at War Price Summary

As of Aug 9, 2026, the cheapest tracked printing of World at War is $10.05 (SLD #2208, Borderless), and the most expensive is $19.86 (ROE #172, Foil). The benchmark price (cheapest playable nonfoil) is $10.05, flat over 7 days, up 10.0% over 30 days, up 54.4% over 90 days. All-time tracked high: $14.18 (2026).

World at War Printings & Prices

5 variants

World at War has 3 tracked printings across 3 sets, in nonfoil and foil finishes, including borderless treatments.

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Sell World at War: Buylist Offers

9 offers

Card Kingdom currently pays $14.00 cash for ROE #172 (Foil); the retail-buylist spread on that printing is 50% (wide).

Buyer Printing Finish Cash offer Retail Spread
Card Kingdom ROE #172 Foil $14.00 $27.99 50%
CoolStuffInc ROE #172 Foil $10.00
Card Kingdom SLD #2208 Foil $8.50 $13.99 39%
Card Kingdom ROE #172 Nonfoil $8.50 $16.99 50%
Card Kingdom SLD #2208 Nonfoil $7.50 $14.99 50%
Card Kingdom PLST #ROE-172 Nonfoil $6.00 $12.99 54%
CoolStuffInc ROE #172 Nonfoil $6.00
CoolStuffInc SLD #2208 Foil $5.00
CoolStuffInc SLD #2208 Nonfoil $4.00

World at War Rules Text & Legality

Sorcery — mana cost {3}{R}{R}

After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

World at War is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.

standard
Not legal
pioneer
Not legal
pauper
Not legal

World at War Rulings

5 most recent
  • Jun 15, 2010 As long as World at War resolves before the first postcombat main phase of a turn ends, it will have its full effect. That will happen in most cases, since it’s a sorcery (meaning it’s probably cast during the first or second main phase of a turn), and it has rebound (meaning it’ll be cast during your upkeep). If, however, it’s cast later than that, it won’t create any new phases. For example, if one World at War creates a second combat phase and a third main phase in a turn, then a second World at War is cast during that third main phase, no additional phases are created. The rebound effect still works, though.
  • Jun 15, 2010 At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).
  • Jun 15, 2010 If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
  • Jun 15, 2010 If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.
  • Jun 15, 2010 If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).

Reprints & Reprint Risk

5 printings

World at War has been reprinted 5 times.

Set Date Rarity Treatment
PLST #ROE-172 2022-04-29 Rare Standard
SLD #2208 2021-06-21 Rare Borderless
SLD #2208 2021-06-21 Rare Borderless
ROE #172 2010-04-23 Rare Standard
ROE #172 2010-04-23 Rare Standard

World at War in Commander

World at War is the #3,331 most-played card on EDHREC, up 66 places over the last 30 days.

World at War FAQ

How much is World at War worth?

World at War is worth about $10.05 for its cheapest playable printing as of Aug 9, 2026. Prices range from $10.05 to $19.86 across 3 tracked printings.

Is World at War legal in Commander?

Yes — World at War is legal in Commander. It is also legal in Modern and Legacy.

Has World at War been reprinted?

Yes — World at War has been reprinted 5 times, with 3 printings tracked on The Index.

Why is World at War expensive?

World at War holds a $10.05 price because even with 5 reprints, demand keeps pace with supply.