TCG STRAT · Magic: the Gathering

Runaway Steam-Kin

Creature — Elemental Rare
3 printings EDHREC #1,654 Prices updated Aug 9, 2026
GRN #115
$1.24
▼ $0.42 (-25.3%) 7 days
Price History

Runaway Steam-Kin Price Summary

As of Aug 9, 2026, the cheapest tracked printing of Runaway Steam-Kin is $1.24 (GRN #115), and the most expensive is $9.49 (PGRN #115s, Prerelease, Foil). The benchmark price (cheapest playable nonfoil) is $1.24, down 25.3% over 7 days, up 3.3% over 30 days, down 12.1% over 90 days. All-time tracked high: $2.82 (2026).

Runaway Steam-Kin Printings & Prices

5 variants

Runaway Steam-Kin has 3 tracked printings across 2 sets, in nonfoil and foil finishes, including promo pack and prerelease treatments.

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Sell Runaway Steam-Kin: Buylist Offers

7 offers

Card Kingdom currently pays $9.60 cash for PGRN #115p (Foil); the retail-buylist spread on that printing is 40% (normal).

Buyer Printing Finish Cash offer Retail Spread
Card Kingdom PGRN #115p Foil $9.60 $15.99 40%
Card Kingdom PGRN #115s Foil $6.00 $11.99 50%
Card Kingdom GRN #115 Foil $6.00 $11.99 50%
CoolStuffInc GRN #115 Foil $3.50
CoolStuffInc GRN #115 Nonfoil $1.00
Card Kingdom GRN #115 Nonfoil $0.95 $2.79 66%
Card Kingdom PGRN #115p Nonfoil $0.65 $3.49 81%

Runaway Steam-Kin Rules Text & Legality

Creature — Elemental — mana cost {1}{R}

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.

Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Runaway Steam-Kin is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

standard
Not legal
pauper
Not legal

Runaway Steam-Kin Rulings

3 most recent
  • Oct 5, 2018 If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
  • Oct 5, 2018 Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
  • Oct 5, 2018 Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

Reprints & Reprint Risk

5 printings

Runaway Steam-Kin has been reprinted 5 times.

Set Date Rarity Treatment
PGRN #115s 2018-10-05 Rare Prerelease
PGRN #115p 2018-10-05 Rare Promo Pack
PGRN #115p 2018-10-05 Rare Promo Pack
GRN #115 2018-10-05 Rare Standard
GRN #115 2018-10-05 Rare Standard

Runaway Steam-Kin in Commander

Runaway Steam-Kin is the #1,654 most-played card on EDHREC, up 14 places over the last 30 days.

Runaway Steam-Kin FAQ

How much is Runaway Steam-Kin worth?

Runaway Steam-Kin is worth about $1.24 for its cheapest playable printing as of Aug 9, 2026. Prices range from $1.24 to $9.49 across 3 tracked printings.

Is Runaway Steam-Kin legal in Commander?

Yes — Runaway Steam-Kin is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Runaway Steam-Kin been reprinted?

Yes — Runaway Steam-Kin has been reprinted 5 times, with 3 printings tracked on The Index.

Why is Runaway Steam-Kin cheap?

Runaway Steam-Kin trades at about $1.24 — 5 reprints keep supply plentiful.

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