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THE MTG DESK

Card of the Day · June 24, 2026 New / Spoiler Spotlight

Doctor Doom

Legendary Creature — Human Scientist Villain · Mythic

EDHREC #23,409 Marvel Super Heroes

Doctor Doom is a self-protecting, card-drawing, token-flooding value engine that looks like a Limited bomb and a legitimate Commander option, but the build constraints are real and the jury is still out.

MSH #336 $13.08 ▼ $32.92 (-71.6%) 7d
Cheapest printing $3.26 Full price history & printings →

The buzz

Marvel Super Heroes releases in two days, and Doctor Doom is one of the cards generating the most discussion before anyone has actually played it.

What it does

Six mana gets you a 3/3 plus two 3/3 Doombot tokens. As long as you control any artifact creature (and the Doombots qualify), Doom has indestructible. At the beginning of each of your end steps, you draw a card and lose 1 life.

Where it shines

Artifact-creature-heavy black Commander decks that want a resilient threat with built-in card advantage. The Doombots fulfill Doom's own indestructible condition immediately, so you rarely have to work to keep him protected. Any token or artifact synergy you layer on top is gravy.

The catch

Indestructible is conditional, not permanent. Exile, sacrifice effects, and board wipes that don't destroy will bypass it entirely, and if your artifact creatures are cleared first, Doom loses the protection before you can respond. The card is also unproven in actual play, so anyone building around it right now is working on theory, not results.

Ranked in

Best Marvel Super Heroes Cards for Commander (Top 20 Ranked)
Best Marvel Super Heroes Cards for Commander (Top 20 Ranked) See where Doctor Doom ranks in our Best Cards from Marvel Super Heroes for Commander.

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