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Adventuring Gear
Price history
Adventuring Gear price history chart, default range 3 months. currently $0.21.
Adventuring Gear Price Summary
Adventuring Gear's current headline price is $0.21.
Adventuring Gear Printings & Prices
Adventuring Gear has 3 tracked printings across 3 sets, in nonfoil and foil finishes.
All finishes
Sell Adventuring Gear: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | ZEN #195 | Foil | — | — | — |
| Card Kingdom | J22 #751 | Nonfoil | — | — | — |
| Card Kingdom | FDN #249 | Foil | — | — | — |
| Card Kingdom | ZEN #195 | Nonfoil | — | — | — |
| starcitygames | ZEN #195 | Foil | — | — | — |
| starcitygames | FDN #249 | Foil | — | — | — |
| CoolStuffInc | ZEN #195 | Foil | — | — | — |
| starcitygames | ZEN #195 | Nonfoil | — | — | — |
| starcitygames | J22 #751 | Nonfoil | — | — | — |
| Card Kingdom | FDN #249 | Nonfoil | — | — | — |
Adventuring Gear Rules Text & Legality
View on Scryfall ↗Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Adventuring Gear is legal in Standard, Pioneer, Modern, Legacy, Commander and Pauper.
Adventuring Gear Rulings
- Nov 8, 2024 A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
- Nov 8, 2024 A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
- Nov 8, 2024 Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
- Oct 1, 2009 If Adventuring Gear leaves the battlefield before its landfall ability resolves, the creature it was attached to at the time it left the battlefield gets +2/+2. If it wasn't attached to a creature at that time, nothing gets the bonus.
- Oct 1, 2009 The landfall ability gives +2/+2 to the creature that's equipped by Adventuring Gear at the time that ability resolves. It doesn't matter what creature Adventuring Gear was attached to (if any) when it triggered. That bonus remains with that creature even if Adventuring Gear leaves the battlefield or becomes attached to a different creature later in the turn.
Reprints & Reprint Risk
Adventuring Gear has been reprinted 5 times. The Foundations reprint cut the price 87% in 30 days.
| Set | Date | Rarity | Treatment | Price before | Day 1 | 30 days | 90 days |
|---|---|---|---|---|---|---|---|
| FDN #249 | 2024-11-15 | Uncommon | Standard | — | — | — | — |
| FDN #249 | 2024-11-15 | Uncommon | Standard | — | — | — | — |
| J22 #751 | 2022-12-02 | Common | Standard | — | — | — | — |
| ZEN #195 | 2009-10-02 | Common | Standard | — | — | — | — |
| ZEN #195 | 2009-10-02 | Common | Standard | — | — | — | — |
Adventuring Gear in Commander
Adventuring Gear is the #6,495 most-played card on EDHREC, up 229 places over the last 30 days.
Adventuring Gear FAQ
How much is Adventuring Gear worth?
Adventuring Gear is worth about $0.21 for its cheapest playable printing as of Sep 23, 2026.
Is Adventuring Gear legal in Commander?
Yes — Adventuring Gear is legal in Commander. It is also legal in Standard, Pioneer, Modern, Legacy and Pauper.
Has Adventuring Gear been reprinted?
Yes — Adventuring Gear has been reprinted 5 times, with 3 printings tracked on The Index.
Why is Adventuring Gear cheap?
Adventuring Gear trades at about $0.21 — 5 reprints keep supply plentiful, and Commander demand is modest (#6,495 on EDHREC).