
Armed // Dangerous
- 1-year range
- 30 days
- +15.0%
- EDHREC rank
- #14,974 Down 236 in 30 days
- Best buylist
Buy DGM #122 nonfoil
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Armed // Dangerous Price Summary
The benchmark price (cheapest playable nonfoil) is $0.23, flat over 7 days, up 15.0% over 30 days, up 64.3% over 90 days.
Armed // Dangerous Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Armed // Dangerous price history chart, default range 3 months. currently $0.23.
Where to Buy and Sell Armed // Dangerous
Every market we track for DGM #122 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Armed // Dangerous in Sealed Products
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Armed // Dangerous Printings & Prices
Armed // Dangerous has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell Armed // Dangerous: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | DGM #122 | Foil | |||
| Card Kingdom | DGM #122 | Nonfoil |
Armed // Dangerous Rules Text & Legality
Armed // Dangerous is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Armed // Dangerous Rulings
- Apr 15, 2013
As blockers are declared, any creature that’s tapped or affected by a spell or ability that says it can’t block doesn’t block. If there’s a cost associated with having the creature block, no player is forced to pay that cost, so it doesn’t block if that cost isn’t paid.
- Apr 15, 2013
Dangerous doesn’t give any creatures the ability to block the target creature. It just forces those creatures that are already able to block the creature to do so.
- Apr 15, 2013
If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
- Apr 15, 2013
If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
- Apr 15, 2013
If you’re casting a split card with fuse from any zone other than your hand, you can’t cast both halves. You’ll only be able to cast one half or the other.
Reprints & Reprint Risk
Armed // Dangerous has been reprinted 2 times.
- May 3, 2013Dragon's MazeDGM #122
- May 3, 2013Dragon's Maze · foilDGM #122
Armed // Dangerous in Commander
Armed // Dangerous is the #14,974 most-played card on EDHREC, down 236 places over the last 30 days.
across all Commander decks Down 236 in 30 days
Armed // Dangerous FAQ
How much is Armed // Dangerous worth?
Armed // Dangerous is worth about $0.23 for its cheapest playable printing as of Nov 8, 2026.
Is Armed // Dangerous legal in Commander?
Yes. Armed // Dangerous is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Armed // Dangerous been reprinted?
Yes. Armed // Dangerous has been reprinted 2 times, with 2 printings tracked on The Index.
Why is Armed // Dangerous cheap?
Armed // Dangerous trades at about $0.23; 2 reprints keep supply plentiful, and Commander demand is modest (#14,974 on EDHREC).