
Blacksmith's Talent
- 1-year range
- 30 days
- −3.1%
- EDHREC rank
- #3,886 Down 84 in 30 days
- Best buylist
Buy BLB #125 nonfoil
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Blacksmith's Talent Price Summary
The benchmark price (cheapest playable nonfoil) is $0.31, up 14.8% over 7 days, down 3.1% over 30 days, down 6.1% over 90 days.
Blacksmith's Talent Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Blacksmith's Talent price history chart, default range 3 months. currently $0.31.
Where to Buy and Sell Blacksmith's Talent
Every market we track for BLB #125 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Blacksmith's Talent in Sealed Products
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Blacksmith's Talent Printings & Prices
Blacksmith's Talent has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Blacksmith's Talent: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | BLB #125 | Foil | |||
| Card Kingdom | BLB #125 | Nonfoil |
Blacksmith's Talent Rules Text & Legality
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}.
{2}{R}: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
{3}{R}: Level 3
During your turn, equipped creatures you control have double strike and haste.
Blacksmith's Talent is legal in Standard, Pioneer, Modern, Legacy and Commander, and not legal in Pauper.
- AlchemyLegal
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- Future StandardLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- StandardLegal
- Standard BrawlLegal
- TimelessLegal
- VintageLegal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
Blacksmith's Talent Rulings
- Jul 26, 2024
A creature you control is equipped if there's an Equipment attached to it. You don't have to control that Equipment.
- Jul 26, 2024
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
- Jul 26, 2024
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- Jul 26, 2024
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- Jul 26, 2024
Gaining a level won't remove abilities that a Class had at a previous level.
Reprints & Reprint Risk
Blacksmith's Talent has been reprinted 2 times. The Bloomburrow reprint cut the price 48% in 30 days.
- Aug 2, 2024Bloomburrow · foilBLB #125
- Aug 2, 2024BloomburrowBLB #125
Blacksmith's Talent in Commander
Blacksmith's Talent is the #3,886 most-played card on EDHREC, down 84 places over the last 30 days.
across all Commander decks Down 84 in 30 days
Blacksmith's Talent FAQ
How much is Blacksmith's Talent worth?
Blacksmith's Talent is worth about $0.31 for its cheapest playable printing as of Nov 8, 2026.
Is Blacksmith's Talent legal in Commander?
Yes. Blacksmith's Talent is legal in Commander. It is also legal in Standard, Pioneer, Modern and Legacy.
Has Blacksmith's Talent been reprinted?
Yes. Blacksmith's Talent has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Blacksmith's Talent cheap?
Blacksmith's Talent trades at about $0.31; 2 reprints keep supply plentiful.