Magic

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Captive Weird // Compleated Conjurer March of the Machine MTG card
MOM #49 · Art by Manuel Castañón
MOM set symbol, UncommonMarch of the Machine#49Uncommon

Captive Weird // Compleated Conjurer

Creature · Weird // Creature · Phyrexian WeirdTransform, Defender
TCGplayer market · MOM #49 nonfoil
$0.16 −5.9% −$0.01, 7 days
1-year range
30 days
−5.9%
EDHREC rank
#26,661 Down 240 in 30 days
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Buy MOM #49 nonfoil

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Captive Weird // Compleated Conjurer Price Summary

The benchmark price (cheapest playable nonfoil) is $0.16, down 5.9% over 7 days, down 5.9% over 30 days, up 6.7% over 90 days.

Captive Weird // Compleated Conjurer Price History

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Captive Weird // Compleated Conjurer price history chart, default range 3 months. currently $0.16.

Where to Buy and Sell Captive Weird // Compleated Conjurer

Every market we track for MOM #49 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.

Captive Weird // Compleated Conjurer in Sealed Products

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Captive Weird // Compleated Conjurer Printings & Prices

Captive Weird // Compleated Conjurer has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

MOM set symbol, UncommonMOM #49
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Sell Captive Weird // Compleated Conjurer: Buylist Offers

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Card KingdomMOM #49Foil
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Captive Weird // Compleated Conjurer Rules Text & Legality

Captive Weird // Compleated Conjurer is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

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Captive Weird // Compleated Conjurer Rulings

  • Apr 14, 2023

    If you don’t play the card, it will remain exiled.

  • Apr 14, 2023

    Playing the card exiled with Compleated Conjurer follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.

  • Apr 14, 2023

    Unless an effect allows you to play additional lands that turn, you can play a land card exiled with Compleated Conjurer only if you haven’t played a land yet that turn.

  • Apr 14, 2023

    You may play the card exiled with Compleated Conjurer even if Compleated Conjurer leaves the battlefield or you lose control of it.

Reprints & Reprint Risk

Captive Weird // Compleated Conjurer has been reprinted 2 times.

  • Apr 21, 2023MOM set symbol, UncommonMarch of the MachineMOM #49
  • Apr 21, 2023MOM set symbol, UncommonMarch of the Machine · foilMOM #49

Captive Weird // Compleated Conjurer in Commander

Captive Weird // Compleated Conjurer is the #26,661 most-played card on EDHREC, down 240 places over the last 30 days.

#26,661 EDHREC rank
across all Commander decks Down 240 in 30 days

Captive Weird // Compleated Conjurer FAQ

How much is Captive Weird // Compleated Conjurer worth?

Captive Weird // Compleated Conjurer is worth about $0.16 for its cheapest playable printing as of Nov 10, 2026.

Is Captive Weird // Compleated Conjurer legal in Commander?

Yes. Captive Weird // Compleated Conjurer is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Captive Weird // Compleated Conjurer been reprinted?

Yes. Captive Weird // Compleated Conjurer has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Captive Weird // Compleated Conjurer cheap?

Captive Weird // Compleated Conjurer trades at about $0.16; 2 reprints keep supply plentiful, and Commander demand is modest (#26,661 on EDHREC).