
Captive Weird // Compleated Conjurer
- 1-year range
- 30 days
- −5.9%
- EDHREC rank
- #26,661 Down 240 in 30 days
- Best buylist
Buy MOM #49 nonfoil
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Captive Weird // Compleated Conjurer Price Summary
The benchmark price (cheapest playable nonfoil) is $0.16, down 5.9% over 7 days, down 5.9% over 30 days, up 6.7% over 90 days.
Captive Weird // Compleated Conjurer Price History
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Reprints in this period
Captive Weird // Compleated Conjurer price history chart, default range 3 months. currently $0.16.
Where to Buy and Sell Captive Weird // Compleated Conjurer
Every market we track for MOM #49 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Captive Weird // Compleated Conjurer in Sealed Products
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Captive Weird // Compleated Conjurer Printings & Prices
Captive Weird // Compleated Conjurer has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Captive Weird // Compleated Conjurer: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | MOM #49 | Foil | |||
| Card Kingdom | MOM #49 | Nonfoil |
Captive Weird // Compleated Conjurer Rules Text & Legality
Captive Weird // Compleated Conjurer is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Captive Weird // Compleated Conjurer Rulings
- Apr 14, 2023
If you don’t play the card, it will remain exiled.
- Apr 14, 2023
Playing the card exiled with Compleated Conjurer follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.
- Apr 14, 2023
Unless an effect allows you to play additional lands that turn, you can play a land card exiled with Compleated Conjurer only if you haven’t played a land yet that turn.
- Apr 14, 2023
You may play the card exiled with Compleated Conjurer even if Compleated Conjurer leaves the battlefield or you lose control of it.
Reprints & Reprint Risk
Captive Weird // Compleated Conjurer has been reprinted 2 times.
- Apr 21, 2023March of the MachineMOM #49
- Apr 21, 2023March of the Machine · foilMOM #49
Captive Weird // Compleated Conjurer in Commander
Captive Weird // Compleated Conjurer is the #26,661 most-played card on EDHREC, down 240 places over the last 30 days.
across all Commander decks Down 240 in 30 days
Captive Weird // Compleated Conjurer FAQ
How much is Captive Weird // Compleated Conjurer worth?
Captive Weird // Compleated Conjurer is worth about $0.16 for its cheapest playable printing as of Nov 10, 2026.
Is Captive Weird // Compleated Conjurer legal in Commander?
Yes. Captive Weird // Compleated Conjurer is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Captive Weird // Compleated Conjurer been reprinted?
Yes. Captive Weird // Compleated Conjurer has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Captive Weird // Compleated Conjurer cheap?
Captive Weird // Compleated Conjurer trades at about $0.16; 2 reprints keep supply plentiful, and Commander demand is modest (#26,661 on EDHREC).