Magic

Prices updated

Catch // Release Dragon's Maze MTG card
DGM #125 · Art by Kev Walker
DGM set symbol, RareDragon's Maze#125Rare

Catch // Release

// Sorcery // SorceryFuse
TCGplayer market · DGM #125 nonfoil
$0.22 +4.8% +$0.01, 7 days
1-year range
30 days
+4.8%
EDHREC rank
#25,538 Down 182 in 30 days
Best buylist

Buy DGM #125 nonfoil

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Catch // Release Price Summary

The benchmark price (cheapest playable nonfoil) is $0.22, up 4.8% over 7 days, up 4.8% over 30 days, down 4.3% over 90 days.

Catch // Release Price History

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Catch // Release price history chart, default range 3 months. currently $0.22.

Where to Buy and Sell Catch // Release

Every market we track for DGM #125 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.

Catch // Release in Sealed Products

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Catch // Release Printings & Prices

Catch // Release has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

DGM set symbol, RareDGM #125
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Sell Catch // Release: Buylist Offers

BuyerPrintingFinishCash offerMarketSpread to market
Card KingdomDGM #125Foil
Card KingdomDGM #125Nonfoil

Catch // Release Rules Text & Legality

Catch // Release is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

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Catch // Release Rulings

  • Apr 15, 2013

    Catch can target any permanent, including one that’s untapped or one you already control.

  • Apr 15, 2013

    If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.

  • Apr 15, 2013

    If you cast Catch/Release as a fused split spell, you can sacrifice the permanent you just gained control of.

  • Apr 15, 2013

    If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.

  • Apr 15, 2013

    If you control an artifact creature, a nonartifact creature, and no other artifacts or creatures, you must sacrifice both permanents. You must choose the artifact creature as the artifact and the nonartifact creature as the creature. The same is true for any combination of types—you sacrifice a number of permanents as close to five as possible.

Reprints & Reprint Risk

Catch // Release has been reprinted 2 times.

  • May 3, 2013DGM set symbol, RareDragon's MazeDGM #125
  • May 3, 2013DGM set symbol, RareDragon's Maze · foilDGM #125

Catch // Release in Commander

Catch // Release is the #25,538 most-played card on EDHREC, down 182 places over the last 30 days.

#25,538 EDHREC rank
across all Commander decks Down 182 in 30 days

Catch // Release FAQ

How much is Catch // Release worth?

Catch // Release is worth about $0.22 for its cheapest playable printing as of Nov 8, 2026.

Is Catch // Release legal in Commander?

Yes. Catch // Release is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Catch // Release been reprinted?

Yes. Catch // Release has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Catch // Release cheap?

Catch // Release trades at about $0.22; 2 reprints keep supply plentiful, and Commander demand is modest (#25,538 on EDHREC).