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Circuits Act Unfinity MTG card

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Circuits Act

SORCERY Common
Unfinity UNF #103 EDHREC #8,267
$0.32

Price history

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Circuits Act price history chart, default range 3 months. currently $0.32.

View buying optionsMana Pool · Nonfoil

Circuits Act Price Summary

Circuits Act's current headline price is $0.32.

Circuits Act Printings & Prices

2 printings

Circuits Act has 2 tracked printings across 1 sets, in nonfoil, foil and galaxy foil finishes, including alt art treatments.

SORT
FINISH
All finishes
VERSIONS
COMPARE
Current

Sell Circuits Act: Buylist Offers

5 offers
Buyer Printing Finish Cash offer Retail Spread
starcitygames UNF #389 Galaxy Foil
Card Kingdom UNF #389 Galaxy Foil
Card Kingdom UNF #103 Foil
starcitygames UNF #103 Nonfoil
Card Kingdom UNF #103 Nonfoil

Circuits Act Rules Text & Legality

View on Scryfall ↗

Sorcery — mana cost {2}{R}

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

"Another day, another item Pietra has to add to the "do not juggle" database."

Circuits Act is legal in Legacy, Commander and Pauper, and not legal in Standard, Pioneer and Modern.

standard
Not legal
pioneer
Not legal
modern
Not legal

Circuits Act Rulings

5 most recent
  • Oct 7, 2022 Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
  • Oct 7, 2022 For example, if you rolled 1, 4, and 4, you'd create two Clown Robots. If you rolled triples, you'd create one Clown Robot.
  • Oct 7, 2022 If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
  • Oct 7, 2022 If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
  • Oct 7, 2022 Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

Reprints & Reprint Risk

3 printings

Circuits Act has been reprinted 3 times.

Set Date Rarity Treatment
UNF #103 2022-10-07 Common Standard
UNF #103 2022-10-07 Common Standard
UNF #389 2022-10-07 Common Alt Art

Circuits Act in Commander

Circuits Act is the #8,267 most-played card on EDHREC, down 87 places over the last 30 days.

Circuits Act FAQ

How much is Circuits Act worth?

Circuits Act is worth about $0.32 for its cheapest playable printing as of Sep 24, 2026.

Is Circuits Act legal in Commander?

Yes — Circuits Act is legal in Commander. It is also legal in Legacy and Pauper.

Has Circuits Act been reprinted?

Yes — Circuits Act has been reprinted 3 times, with 2 printings tracked on The Index.

Why is Circuits Act cheap?

Circuits Act trades at about $0.32 — 3 reprints keep supply plentiful, and Commander demand is modest (#8,267 on EDHREC).