
Collective Inferno
- 1-year range
- 30 days
- −24.3%
- EDHREC rank
- #2,942 Up 135 in 30 days
- Best buylist
Buy ECL #363 nonfoil
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Collective Inferno Price Summary
The benchmark price (cheapest playable nonfoil) is $1.37, up 3.0% over 7 days, down 24.3% over 30 days, down 8.1% over 90 days.
Collective Inferno Price History
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Reprints in this period
Collective Inferno price history chart, default range 3 months. currently $1.37.
Where to Buy and Sell Collective Inferno
Every market we track for ECL #363 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Collective Inferno in Sealed Products
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Collective Inferno Printings & Prices
Collective Inferno has 5 tracked printings across 2 sets, in nonfoil, foil and fracture foil finishes, including promo pack, extended art and japanese alt art treatments.
Sell Collective Inferno: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | ECL #397 | Fracture Foil | |||
| CoolStuffInc | ECL #397 | Fracture Foil | |||
| CoolStuffInc | ECL #387 | Foil | |||
| Card Kingdom | ECL #387 | Foil | |||
| Card Kingdom | PECL #132p | Nonfoil | |||
| Card Kingdom | PECL #132p | Foil | |||
| Card Kingdom | ECL #363 | Foil | |||
| Card Kingdom | ECL #363 | Nonfoil |
Collective Inferno Rules Text & Legality
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Collective Inferno is legal in Standard, Pioneer, Modern, Legacy and Commander, and not legal in Pauper.
- AlchemyLegal
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- Future StandardLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- StandardLegal
- Standard BrawlLegal
- TimelessLegal
- VintageLegal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
Collective Inferno Rulings
- Nov 17, 2025
If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
- Nov 17, 2025
If another effect (or effects) modifies how much damage a source you control of the chosen type would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Collective Inferno's last ability, apply. If all of the damage is prevented before the effect of Collective Inferno's last ability would apply, its effect no longer applies.
- Nov 17, 2025
If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Collective Inferno and you attack an opponent with a 5/5 creature of the chosen type with trample and haste. If it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.
- Nov 17, 2025
Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
- Nov 17, 2025
The damage is dealt by the same source as the original source of damage. The doubled damage isn't dealt by Collective Inferno unless (in a very unusual case) it was the original source of damage.
Reprints & Reprint Risk
Collective Inferno has been reprinted 8 times. The Lorwyn Eclipsed reprint cut the price 84% in 30 days.
- Jan 23, 2026Lorwyn Eclipsed Promos · Promo Pack, foilPECL #132p
- Jan 23, 2026Lorwyn Eclipsed · foilECL #132
- Jan 23, 2026Lorwyn Eclipsed · Japanese Alt Art, foilECL #387
- Jan 23, 2026Lorwyn Eclipsed · Japanese Alt Art, foilECL #397
- Jan 23, 2026Lorwyn Eclipsed · Extended Art, foilECL #363
- Jan 23, 2026Lorwyn Eclipsed · Extended ArtECL #363
- Jan 23, 2026Lorwyn EclipsedECL #132
- Jan 23, 2026Lorwyn Eclipsed Promos · Promo PackPECL #132p
Collective Inferno in Commander
Collective Inferno is the #2,942 most-played card on EDHREC, up 135 places over the last 30 days.
across all Commander decks Up 135 in 30 days
Collective Inferno FAQ
How much is Collective Inferno worth?
Collective Inferno is worth about $1.37 for its cheapest playable printing as of Nov 8, 2026.
Is Collective Inferno legal in Commander?
Yes. Collective Inferno is legal in Commander. It is also legal in Standard, Pioneer, Modern and Legacy.
Has Collective Inferno been reprinted?
Yes. Collective Inferno has been reprinted 8 times, with 5 printings tracked on The Index.
Why is Collective Inferno cheap?
Collective Inferno trades at about $1.37; 8 reprints keep supply plentiful.