Magic

Prices updated

Combine Guildmage Ravnica Allegiance MTG card
RNA #163 · Art by Yeong-Hao Han
RNA set symbol, UncommonRavnica Allegiance#163Uncommon

Combine Guildmage

Creature · Merfolk Wizard
TCGplayer market · RNA #163 nonfoil
$0.17 0.0% $0.00, 7 days
1-year range
30 days
+6.3%
EDHREC rank
#18,300 Down 129 in 30 days
Best buylist

Buy RNA #163 nonfoil

Affiliate links. TCG Strat may earn a commission from TCGplayer, Mana Pool and eBay. Prices are TCGplayer’s market price, Card Kingdom’s retail price and Mana Pool’s lowest listing.

Combine Guildmage Price Summary

The benchmark price (cheapest playable nonfoil) is $0.17, flat over 7 days, up 6.3% over 30 days, up 13.3% over 90 days.

Combine Guildmage Price History

Markets TCGplayer marketreference

Markets on the chart

TCGplayer marketreference
Drag across the chart Tap or drag the chart
TCGplayer market
Card Kingdom retail
Card Kingdom buylist
Mana Pool, lowest listing
Cardmarket trend
TCGplayer change, 1 year
Low in range
High in range
Buylist spread
Markets shown

Combine Guildmage price history chart, default range 3 months. currently $0.17.

Where to Buy and Sell Combine Guildmage

Every market we track for RNA #163 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.

Combine Guildmage in Sealed Products

Checking which sealed products hold RNA #163 nonfoil.

Loading sealed products.

Combine Guildmage Printings & Prices

Combine Guildmage has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

RNA set symbol, UncommonRNA #163
Viewing

Sell Combine Guildmage: Buylist Offers

BuyerPrintingFinishCash offerMarketSpread to market
Card KingdomRNA #163Foil
CoolStuffIncRNA #163Foil
Card KingdomRNA #163Nonfoil

Combine Guildmage Rules Text & Legality

Combine Guildmage

{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it.

{1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

Combine Guildmage is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

View on Scryfall ↗

Combine Guildmage Rulings

  • Jan 25, 2019

    If a creature would normally enter the battlefield with no +1/+1 counters on it, Combine Guildmage’s first ability causes it to enter the battlefield with a +1/+1 counter on it.

  • Jan 25, 2019

    If either target creature is an illegal target by the time Combine Guildmage’s second ability tries to resolve, nothing happens. No creature loses or gets a +1/+1 counter.

  • Jan 25, 2019

    If the first target creature for Combine Guildmage’s second ability has no +1/+1 counters on it as the ability resolves, nothing happens. The second target creature doesn’t get a +1/+1 counter.

Reprints & Reprint Risk

Combine Guildmage has been reprinted 2 times.

  • Jan 25, 2019RNA set symbol, UncommonRavnica AllegianceRNA #163
  • Jan 25, 2019RNA set symbol, UncommonRavnica Allegiance · foilRNA #163

Combine Guildmage in Commander

Combine Guildmage is the #18,300 most-played card on EDHREC, down 129 places over the last 30 days.

#18,300 EDHREC rank
across all Commander decks Down 129 in 30 days

Combine Guildmage FAQ

How much is Combine Guildmage worth?

Combine Guildmage is worth about $0.17 for its cheapest playable printing as of Nov 10, 2026.

Is Combine Guildmage legal in Commander?

Yes. Combine Guildmage is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Combine Guildmage been reprinted?

Yes. Combine Guildmage has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Combine Guildmage cheap?

Combine Guildmage trades at about $0.17; 2 reprints keep supply plentiful, and Commander demand is modest (#18,300 on EDHREC).