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Coralhelm Commander The Lost Caverns of Ixalan Commander MTG card

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Coralhelm Commander

CREATURE — MERFOLK SOLDIER Rare
The Lost Caverns of Ixalan Commander LCC #148 EDHREC #11,108
$0.28
+7.7% 7 days

Price history

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Coralhelm Commander price history chart, default range 3 months. currently $0.28.

View buying optionsMana Pool · Nonfoil

Coralhelm Commander Price Summary

Coralhelm Commander's current headline price is $0.28.

Coralhelm Commander Printings & Prices

2 printings

Coralhelm Commander has 2 tracked printings across 2 sets, in nonfoil and foil finishes.

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Sell Coralhelm Commander: Buylist Offers

6 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom ROE #57 Foil
starcitygames ROE #57 Foil
Card Kingdom ROE #57 Nonfoil
starcitygames LCC #148 Nonfoil
starcitygames ROE #57 Nonfoil
Card Kingdom LCC #148 Nonfoil

Coralhelm Commander Rules Text & Legality

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Creature — Merfolk Soldier — mana cost {U}{U}

Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

Coralhelm Commander is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.

standard
Not legal
pioneer
Not legal
pauper
Not legal

Coralhelm Commander Rulings

5 most recent
  • Jun 15, 2010 A creature's level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
  • Jun 15, 2010 Effects that modify a leveler's power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
  • Jun 15, 2010 Effects that set a leveler's power or toughness to a specific value, including the effects from a level symbol's ability, apply in timestamp order. The timestamp of each level symbol's ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
  • Jun 15, 2010 If another creature becomes a copy of a leveler, all of the leveler's printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
  • Jun 15, 2010 The abilities a leveler grants to itself don't overwrite any other abilities it may have. In particular, they don't overwrite the creature's level up ability; it always has that.

Reprints & Reprint Risk

3 printings

Coralhelm Commander has been reprinted 3 times.

Set Date Rarity Treatment 90 days
LCC #148 2023-11-17 Rare Standard
ROE #57 2010-04-23 Rare Standard
ROE #57 2010-04-23 Rare Standard

Coralhelm Commander in Commander

Coralhelm Commander is the #11,108 most-played card on EDHREC, down 162 places over the last 30 days.

Coralhelm Commander FAQ

How much is Coralhelm Commander worth?

Coralhelm Commander is worth about $0.28 for its cheapest playable printing as of Sep 22, 2026.

Is Coralhelm Commander legal in Commander?

Yes — Coralhelm Commander is legal in Commander. It is also legal in Modern and Legacy.

Has Coralhelm Commander been reprinted?

Yes — Coralhelm Commander has been reprinted 3 times, with 2 printings tracked on The Index.

Why is Coralhelm Commander cheap?

Coralhelm Commander trades at about $0.28 — 3 reprints keep supply plentiful, and Commander demand is modest (#11,108 on EDHREC).