
Deadlock Trap
- 1-year range
- 30 days
- +14.3%
- EDHREC rank
- #19,477 Down 140 in 30 days
- Best buylist
Buy KLD #204 nonfoil
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Deadlock Trap Price Summary
The benchmark price (cheapest playable nonfoil) is $0.16, flat over 7 days, up 14.3% over 30 days, up 6.7% over 90 days.
Deadlock Trap Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Deadlock Trap price history chart, default range 3 months. currently $0.16.
Where to Buy and Sell Deadlock Trap
Every market we track for KLD #204 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Deadlock Trap in Sealed Products
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Deadlock Trap Printings & Prices
Deadlock Trap has 2 tracked printings across 2 sets, in nonfoil and foil finishes, including prerelease treatments.
Sell Deadlock Trap: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | PKLD #204s | Foil | |||
| Card Kingdom | KLD #204 | Foil | |||
| Card Kingdom | KLD #204 | Nonfoil |
Deadlock Trap Rules Text & Legality
This artifact enters tapped.
When this artifact enters, you get {E}{E} (two energy counters).
{T}, Pay {E}: Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Deadlock Trap is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Deadlock Trap Rulings
- Jun 7, 2024
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
- Jun 7, 2024
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
- Jun 7, 2024
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
- Jun 7, 2024
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
- Jun 7, 2024
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Reprints & Reprint Risk
Deadlock Trap has been reprinted 3 times.
- Sep 30, 2016KaladeshKLD #204
- Sep 30, 2016Kaladesh · foilKLD #204
- Sep 30, 2016Kaladesh Promos · Prerelease, foilPKLD #204s
Deadlock Trap in Commander
Deadlock Trap is the #19,477 most-played card on EDHREC, down 140 places over the last 30 days.
across all Commander decks Down 140 in 30 days
Deadlock Trap FAQ
How much is Deadlock Trap worth?
Deadlock Trap is worth about $0.16 for its cheapest playable printing as of Nov 9, 2026.
Is Deadlock Trap legal in Commander?
Yes. Deadlock Trap is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Deadlock Trap been reprinted?
Yes. Deadlock Trap has been reprinted 3 times, with 2 printings tracked on The Index.
Why is Deadlock Trap cheap?
Deadlock Trap trades at about $0.16; 3 reprints keep supply plentiful, and Commander demand is modest (#19,477 on EDHREC).