
Decommission
- 1-year range
- 30 days
- −40.0%
- EDHREC rank
- #23,297 Down 34 in 30 days
- Best buylist
Buy AER #16 nonfoil
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Decommission Price Summary
The benchmark price (cheapest playable nonfoil) is $0.06, flat over 7 days, down 40.0% over 30 days, down 40.0% over 90 days.
Decommission Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Decommission price history chart, default range 3 months. currently $0.06.
Where to Buy and Sell Decommission
Every market we track for AER #16 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Decommission in Sealed Products
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Decommission Printings & Prices
Decommission has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell Decommission: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | AER #16 | Foil | |||
| Card Kingdom | PLST #AER-16 | Nonfoil | |||
| Card Kingdom | AER #16 | Nonfoil |
Decommission Rules Text & Legality
Destroy target artifact or enchantment.
Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.
"A key weakness in the design is its vulnerability to repeated, forceful blows."
Decommission is legal in Pioneer, Modern, Legacy, Commander and Pauper, and not legal in Standard.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- Pauper CommanderLegal
- PioneerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Decommission Rulings
- Feb 9, 2017
Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
- Feb 9, 2017
If Decommission destroys a permanent you control, it will enable its own revolt ability and you'll gain 3 life.
- Feb 9, 2017
If the target artifact or enchantment becomes an illegal target, Decommission doesn't resolve and none of its effects happen. You won't gain life.
- Feb 9, 2017
Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
- Feb 9, 2017
Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
Reprints & Reprint Risk
Decommission has been reprinted 3 times.
- Jan 20, 2017Aether RevoltAER #16
- Jan 20, 2017Aether Revolt · foilAER #16
- Apr 29, 2022The ListPLST #AER-16
Decommission in Commander
Decommission is the #23,297 most-played card on EDHREC, down 34 places over the last 30 days.
across all Commander decks Down 34 in 30 days
Decommission FAQ
How much is Decommission worth?
Decommission is worth about $0.06 for its cheapest playable printing as of Nov 8, 2026.
Is Decommission legal in Commander?
Yes. Decommission is legal in Commander. It is also legal in Pioneer, Modern, Legacy and Pauper.
Has Decommission been reprinted?
Yes. Decommission has been reprinted 3 times, with 2 printings tracked on The Index.
Why is Decommission cheap?
Decommission trades at about $0.06; 3 reprints keep supply plentiful, and Commander demand is modest (#23,297 on EDHREC).