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Delver's Torch Adventures in the Forgotten Realms MTG card

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Delver's Torch

ARTIFACT — EQUIPMENT Common
Adventures in the Forgotten Realms AFR #10 EDHREC #13,379
$0.25
+13.6% 7 days

Price history

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Delver's Torch price history chart, default range 3 months. currently $0.25.

View buying optionsMana Pool · Nonfoil

Delver's Torch Price Summary

Delver's Torch's current headline price is $0.25.

Delver's Torch Printings & Prices

1 printings

Delver's Torch has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

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Sell Delver's Torch: Buylist Offers

4 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom AFR #10 Foil
starcitygames AFR #10 Foil
Card Kingdom AFR #10 Nonfoil
starcitygames AFR #10 Nonfoil

Delver's Torch Rules Text & Legality

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Artifact — Equipment — mana cost {1}{W}

Equipped creature gets +1/+1.

Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

""Not all of us have darkvision, okay?""

Delver's Torch is legal in Pioneer, Modern, Legacy, Commander and Pauper, and not legal in Standard.

standard
Not legal

Delver's Torch Rulings

5 most recent
  • Jul 23, 2021 A player may only have one dungeon in the command zone at a time.
  • Jul 23, 2021 Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
  • Jul 23, 2021 Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
  • Jul 23, 2021 Dungeons are removed from the game as a state-based action.
  • Jul 23, 2021 If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

Reprints & Reprint Risk

2 printings

Delver's Torch has been reprinted 2 times.

Set Date Rarity Treatment
AFR #10 2021-07-23 Common Standard
AFR #10 2021-07-23 Common Standard

Delver's Torch in Commander

Delver's Torch is the #13,379 most-played card on EDHREC, down 344 places over the last 30 days.

Delver's Torch FAQ

How much is Delver's Torch worth?

Delver's Torch is worth about $0.25 for its cheapest playable printing as of Sep 23, 2026.

Is Delver's Torch legal in Commander?

Yes — Delver's Torch is legal in Commander. It is also legal in Pioneer, Modern, Legacy and Pauper.

Has Delver's Torch been reprinted?

Yes — Delver's Torch has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Delver's Torch cheap?

Delver's Torch trades at about $0.25 — 2 reprints keep supply plentiful, and Commander demand is modest (#13,379 on EDHREC).