
Demonspine Whip
- 1-year range
- 30 days
- +15.0%
- EDHREC rank
- #22,749 Down 29 in 30 days
- Best buylist
Buy ARB #39 nonfoil
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Demonspine Whip Price Summary
The benchmark price (cheapest playable nonfoil) is $0.23, up 4.5% over 7 days, up 15.0% over 30 days, up 9.5% over 90 days.
Demonspine Whip Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Demonspine Whip price history chart, default range 3 months. currently $0.23.
Where to Buy and Sell Demonspine Whip
Every market we track for ARB #39 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Demonspine Whip in Sealed Products
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Demonspine Whip Printings & Prices
Demonspine Whip has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Demonspine Whip: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | ARB #39 | Foil | |||
| CoolStuffInc | ARB #39 | Foil | |||
| Card Kingdom | ARB #39 | Nonfoil |
Demonspine Whip Rules Text & Legality
{X}: Equipped creature gets +X/+0 until end of turn.
Equip {1}
Using a spine to break a slave's back appeals to the Grixis sense of irony.
Demonspine Whip is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PreDHLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PioneerNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Demonspine Whip Rulings
- May 1, 2009
If Demonspine Whip is no longer on the battlefield by the time its first ability resolves, the game checks whether it was attached to a creature at the time it left the battlefield. If it was, that creature gets the +X/+0 bonus. If it wasn’t, no creature gets the bonus.
- May 1, 2009
Once Demonspine Whip’s ability resolves and gives the +X/+0 bonus to a creature, that bonus stays with that creature for the rest of the turn even if Demonspine Whip moves to another creature or leaves the battlefield.
- May 1, 2009
When the first ability resolves, the +X/+0 bonus is given to the creature that Demonspine Whip is attached to at that time, regardless of what creature (if any) it was attached to when the ability was activated. If Demonspine Whip is on the battlefield but not attached to a creature at this time, no creature gets the bonus.
Reprints & Reprint Risk
Demonspine Whip has been reprinted 2 times.
- Apr 30, 2009Alara RebornARB #39
- Apr 30, 2009Alara Reborn · foilARB #39
Demonspine Whip in Commander
Demonspine Whip is the #22,749 most-played card on EDHREC, down 29 places over the last 30 days.
across all Commander decks Down 29 in 30 days
Demonspine Whip FAQ
How much is Demonspine Whip worth?
Demonspine Whip is worth about $0.23 for its cheapest playable printing as of Nov 9, 2026.
Is Demonspine Whip legal in Commander?
Yes. Demonspine Whip is legal in Commander. It is also legal in Modern and Legacy.
Has Demonspine Whip been reprinted?
Yes. Demonspine Whip has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Demonspine Whip cheap?
Demonspine Whip trades at about $0.23; 2 reprints keep supply plentiful, and Commander demand is modest (#22,749 on EDHREC).