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Devil K. Nevil Unfinity MTG card

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Devil K. Nevil

LEGENDARY CREATURE — DEVIL PERFORMER Rare
Unfinity UNF #104 EDHREC #31,454
$0.16

Price history

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Devil K. Nevil price history chart, default range 3 months. currently $0.16.

View buying optionsMana Pool · Nonfoil

Devil K. Nevil Price Summary

Devil K. Nevil's current headline price is $0.16.

Devil K. Nevil Printings & Prices

4 printings

Devil K. Nevil has 4 tracked printings across 1 sets, in nonfoil, foil and galaxy foil finishes, including showcase and alt art treatments.

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Sell Devil K. Nevil: Buylist Offers

8 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom UNF #390 Galaxy Foil
Card Kingdom UNF #249 Foil
Card Kingdom UNF #104 Foil
Card Kingdom UNF #500 Galaxy Foil
Card Kingdom UNF #104 Nonfoil
Card Kingdom UNF #249 Nonfoil
starcitygames UNF #249 Nonfoil
starcitygames UNF #104 Nonfoil

Devil K. Nevil Rules Text & Legality

View on Scryfall ↗

Legendary Creature — Devil Performer — mana cost {2}{R}

Haste

When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)

""Danger is my middle name. Also, I don't know how to spell.""

Devil K. Nevil is not legal in any of the major constructed formats.

standard
Not legal
pioneer
Not legal
modern
Not legal
legacy
Not legal
commander
Not legal
pauper
Not legal

Devil K. Nevil Rulings

5 most recent
  • Oct 7, 2022 For any card involved in the jump, the card sleeve it’s in is considered part of the card.
  • Oct 7, 2022 For anything involved in the jump that’s a token, including Devil K. Nevil itself, use a Magic card-sized card as a substitute. Magic cards are the most Magic card-sized thing we can think of.
  • Oct 7, 2022 If Devil K. Nevil is in a card sleeve, you may take it out of the sleeve if you’d like (assuming you own the card; ask permission if you don’t). However, no other modifications are allowed to the card. You can’t put anything into the sleeve to make it heavier, for example. You also can’t bend, fold, or do anything else to the card that would make it unplayable in your deck.
  • Oct 7, 2022 In case the video doesn’t clarify what jumping Devil K. Nevil over any number of creatures means, perhaps a lengthy text explanation will help. First, place Devil K. Nevil at the edge of the table such that about half the card vertically is sticking over the edge of the table. Then take any number of creatures on the battlefield and place them side-by-side on the table in front of Devil K. Nevil. Those creature cards should be horizontal to Devil K. Nevil’s vertical from your perspective (unless they’re not cards—see below). Ideally, the first creature card should be as close to Devil K. Nevil as it can be without touching it, but if you’d like to make the jump more difficult, we’re not going to stop you. To execute the jump, flick Devil K. Nevil from underneath to cause it to fly up into the air and forward, majestically flying over the line of creatures. You can’t just flick him horizontally. Devil craves hang time. If Devil comes to rest completely past the creatures without touching any of them, it has cleared those creatures and will earn those +1/+1 counters. If it touches any of the creatures during the jump, that’s okay, as long as Devil comes to rest past the creatures, not touching any of them. All of Devil K. Nevil must be past the farthest creature for the jump to be successful. If Devil veers off to the side and doesn’t get farther than the last creature, the jump is unsuccessful, even if it comes to rest not touching any of the creatures. An unsuccessful jump has no consequences other than shame. Shame and no +1/+1 counters.
  • Oct 7, 2022 The jump is considered attempted if your hand makes contact with Devil K. Nevil and it moves. You can’t use anything other than your hand to flick Devil K. Nevil. If you’re wearing gloves (which are basically card sleeves for hands), those count as part of your hand.

Reprints & Reprint Risk

6 printings

Devil K. Nevil has been reprinted 6 times.

Set Date Rarity Treatment
UNF #249 2022-10-07 Rare Showcase
UNF #249 2022-10-07 Rare Showcase
UNF #500 2022-10-07 Rare Showcase
UNF #390 2022-10-07 Rare Alt Art
UNF #104 2022-10-07 Rare Standard
UNF #104 2022-10-07 Rare Standard

Devil K. Nevil in Commander

Devil K. Nevil is the #31,454 most-played card on EDHREC, down 420 places over the last 30 days.

Devil K. Nevil FAQ

How much is Devil K. Nevil worth?

Devil K. Nevil is worth about $0.16 for its cheapest playable printing as of Sep 24, 2026.

Is Devil K. Nevil legal in Commander?

No — Devil K. Nevil is not legal in any of the major constructed formats (Standard, Pioneer, Modern, Legacy, Commander and Pauper).

Has Devil K. Nevil been reprinted?

Yes — Devil K. Nevil has been reprinted 6 times, with 4 printings tracked on The Index.

Why is Devil K. Nevil cheap?

Devil K. Nevil trades at about $0.16 — 6 reprints keep supply plentiful, and Commander demand is modest (#31,454 on EDHREC).