
Eccentric Apprentice
- 1-year range
- 30 days
- −13.3%
- EDHREC rank
- #12,063 Down 130 in 30 days
- Best buylist
Buy AFR #57 nonfoil
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Eccentric Apprentice Price Summary
The benchmark price (cheapest playable nonfoil) is $0.26, up 4.0% over 7 days, down 13.3% over 30 days, up 18.2% over 90 days.
Eccentric Apprentice Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Eccentric Apprentice price history chart, default range 3 months. currently $0.26.
Where to Buy and Sell Eccentric Apprentice
Every market we track for AFR #57 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Eccentric Apprentice in Sealed Products
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Eccentric Apprentice Printings & Prices
Eccentric Apprentice has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Eccentric Apprentice: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | AFR #57 | Foil | |||
| Card Kingdom | AFR #57 | Nonfoil |
Eccentric Apprentice Rules Text & Legality
Flying
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Eccentric Apprentice is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Eccentric Apprentice Rulings
- Jul 23, 2021
A creature that becomes a Bird this way loses all other creature types but does not lose any of its abilities.
- Jul 23, 2021
A player may only have one dungeon in the command zone at a time.
- Jul 23, 2021
Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
- Jul 23, 2021
Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
- Jul 23, 2021
Dungeons are removed from the game as a state-based action.
Reprints & Reprint Risk
Eccentric Apprentice has been reprinted 2 times.
- Jul 23, 2021Adventures in the Forgotten RealmsAFR #57
- Jul 23, 2021Adventures in the Forgotten Realms · foilAFR #57
Eccentric Apprentice in Commander
Eccentric Apprentice is the #12,063 most-played card on EDHREC, down 130 places over the last 30 days.
across all Commander decks Down 130 in 30 days
Eccentric Apprentice FAQ
How much is Eccentric Apprentice worth?
Eccentric Apprentice is worth about $0.26 for its cheapest playable printing as of Nov 10, 2026.
Is Eccentric Apprentice legal in Commander?
Yes. Eccentric Apprentice is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Eccentric Apprentice been reprinted?
Yes. Eccentric Apprentice has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Eccentric Apprentice cheap?
Eccentric Apprentice trades at about $0.26; 2 reprints keep supply plentiful, and Commander demand is modest (#12,063 on EDHREC).