Magic

Prices updated

Experiment One Ravnica Remastered Alt Art MTG card
RVR #346 · Art by Chase Stone
RVR set symbol, UncommonRavnica Remastered#346Uncommon

Experiment One

Creature · Human OozeEvolve, Heal, Regenerate
TCGplayer market · RVR #346 nonfoil
$0.20 +5.3% +$0.01, 7 days
1-year range
30 days
+11.1%
EDHREC rank
#10,651 Down 109 in 30 days
Best buylist
Not available

Buy RVR #346 nonfoil

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Experiment One Price Summary

The benchmark price (cheapest playable nonfoil) is $0.20, up 5.3% over 7 days, up 11.1% over 30 days, up 25.0% over 90 days.

Experiment One Price History

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Experiment One price history chart, default range 3 months. currently $0.20.

Where to Buy and Sell Experiment One

Every market we track for RVR #346 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.

Experiment One in Sealed Products

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Experiment One Printings & Prices

Experiment One has 8 tracked printings across 7 sets, in nonfoil and foil finishes, including alt art treatments.

RVR set symbol, UncommonRVR #346
Retro Frame
Viewing
RVR set symbol, UncommonRVR #137
2X2 set symbol, Common2X2 #146
PLST set symbol, UncommonPLST #C15-184
GK2 set symbol, UncommonGK2 #111
C15 set symbol, UncommonC15 #184
GTC set symbol, UncommonGTC #119
F13 set symbol, RareF13 #9

Sell Experiment One: Buylist Offers

BuyerPrintingFinishCash offerMarketSpread to market
Card KingdomF13 #9Foil
Card KingdomRVR #346Foil
Card KingdomGTC #119Foil
Card Kingdom2X2 #146Foil
Card KingdomRVR #137Foil
CoolStuffIncRVR #346Foil
Card KingdomRVR #137Nonfoil
Card KingdomPLST #C15-184Nonfoil
Card KingdomGTC #119Nonfoil
Card KingdomC15 #184Nonfoil

Experiment One Rules Text & Legality

Experiment One

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Experiment One is legal in Pioneer, Modern, Legacy, Commander and Pauper, and not legal in Standard.

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Experiment One Rulings

  • Jan 12, 2024

    Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Experiment One may become lethal if you remove +1/+1 counters from it during that turn. In this case, it dies before the activated ability that would regenerate it resolves.

  • Apr 15, 2013

    If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  • Apr 15, 2013

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  • Apr 15, 2013

    If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  • Apr 15, 2013

    When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.

Reprints & Reprint Risk

Experiment One has been reprinted 12 times.

  • Feb 1, 2013GTC set symbol, UncommonGatecrash · foilGTC #119
  • Nov 13, 2015C15 set symbol, UncommonCommander 2015C15 #184
  • Feb 15, 2019GK2 set symbol, UncommonRNA Guild KitGK2 #111
  • Apr 29, 2022PLST set symbol, UncommonThe ListPLST #C15-184
  • Jul 8, 20222X2 set symbol, CommonDouble Masters 20222X2 #146
  • Jul 8, 20222X2 set symbol, CommonDouble Masters 2022 · foil2X2 #146
  • Jan 12, 2024RVR set symbol, UncommonRavnica Remastered · Alt Art, foilRVR #346
  • Jan 12, 2024RVR set symbol, UncommonRavnica Remastered · foilRVR #137
  • Jan 12, 2024RVR set symbol, UncommonRavnica Remastered · Alt ArtRVR #346
  • Jan 12, 2024RVR set symbol, UncommonRavnica RemasteredRVR #137

Showing the 10 most recent of 12 printings.

Experiment One in Commander

Experiment One is the #10,651 most-played card on EDHREC, down 109 places over the last 30 days.

#10,651 EDHREC rank
across all Commander decks Down 109 in 30 days

Experiment One FAQ

How much is Experiment One worth?

Experiment One is worth about $0.20 for its cheapest playable printing as of Nov 8, 2026.

Is Experiment One legal in Commander?

Yes. Experiment One is legal in Commander. It is also legal in Pioneer, Modern, Legacy and Pauper.

Has Experiment One been reprinted?

Yes. Experiment One has been reprinted 12 times, with 8 printings tracked on The Index.

Why is Experiment One cheap?

Experiment One trades at about $0.20; 12 reprints keep supply plentiful, and Commander demand is modest (#10,651 on EDHREC).