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Explore the Underdark
Price history
Explore the Underdark price history chart, default range 3 months. currently $0.22.
Explore the Underdark Price Summary
Explore the Underdark's current headline price is $0.22.
Explore the Underdark Printings & Prices
Explore the Underdark has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
All finishes
Sell Explore the Underdark: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | CLB #232 | Nonfoil | — | — | — |
| Card Kingdom | CLB #232 | Foil | — | — | — |
Explore the Underdark Rules Text & Legality
View on Scryfall ↗Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.
Explore the Underdark is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.
Explore the Underdark Rulings
- Jun 10, 2022 A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
- Jun 10, 2022 If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.
- Jun 10, 2022 If you aren’t in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
- Jun 10, 2022 If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.
- Jun 10, 2022 In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.
Reprints & Reprint Risk
Explore the Underdark has been reprinted 2 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| CLB #232 | 2022-06-10 | Uncommon | Standard |
| CLB #232 | 2022-06-10 | Uncommon | Standard |
Explore the Underdark in Commander
Explore the Underdark is the #5,744 most-played card on EDHREC, down 213 places over the last 30 days.
Explore the Underdark FAQ
How much is Explore the Underdark worth?
Explore the Underdark is worth about $0.22 for its cheapest playable printing as of Sep 23, 2026.
Is Explore the Underdark legal in Commander?
Yes — Explore the Underdark is legal in Commander. It is also legal in Legacy.
Has Explore the Underdark been reprinted?
Yes — Explore the Underdark has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Explore the Underdark cheap?
Explore the Underdark trades at about $0.22 — 2 reprints keep supply plentiful, and Commander demand is modest (#5,744 on EDHREC).