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Fall of the Impostor
Price history
Fall of the Impostor price history chart, default range 3 months. currently $0.32.
Fall of the Impostor Price Summary
Fall of the Impostor's current headline price is $0.32.
Fall of the Impostor Printings & Prices
Fall of the Impostor has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
All finishes
Sell Fall of the Impostor: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | KHM #208 | Foil | — | — | — |
| Card Kingdom | KHM #208 | Nonfoil | — | — | — |
Fall of the Impostor Rules Text & Legality
View on Scryfall ↗(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.
Fall of the Impostor is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
Fall of the Impostor Rulings
- Feb 5, 2021 A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
- Feb 5, 2021 As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
- Feb 5, 2021 Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
- Feb 5, 2021 If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
- Feb 5, 2021 If the target player controls more than one creature tied for the greatest power among creatures that player controls, you choose which one of them is exiled.
Reprints & Reprint Risk
Fall of the Impostor has been reprinted 2 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| KHM #208 | 2021-02-05 | Uncommon | Standard |
| KHM #208 | 2021-02-05 | Uncommon | Standard |
Fall of the Impostor in Commander
Fall of the Impostor is the #11,500 most-played card on EDHREC, down 415 places over the last 30 days.
Fall of the Impostor FAQ
How much is Fall of the Impostor worth?
Fall of the Impostor is worth about $0.32 for its cheapest playable printing as of Sep 24, 2026.
Is Fall of the Impostor legal in Commander?
Yes — Fall of the Impostor is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Fall of the Impostor been reprinted?
Yes — Fall of the Impostor has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Fall of the Impostor cheap?
Fall of the Impostor trades at about $0.32 — 2 reprints keep supply plentiful, and Commander demand is modest (#11,500 on EDHREC).