
Fisher's Talent
- 1-year range
- 30 days
- +6.3%
- EDHREC rank
- #8,956 Down 227 in 30 days
- Best buylist
Buy BLC #36 nonfoil
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Fisher's Talent Price Summary
The benchmark price (cheapest playable nonfoil) is $0.34, down 5.6% over 7 days, up 6.3% over 30 days, up 6.3% over 90 days.
Fisher's Talent Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Fisher's Talent price history chart, default range 3 months. currently $0.34.
Where We’ve Written About Fisher's Talent
Where to Buy and Sell Fisher's Talent
Every market we track for BLC #36 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Fisher's Talent in Sealed Products
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Fisher's Talent Printings & Prices
Fisher's Talent has 1 tracked printing across 1 sets, in nonfoil finishes.
Sell Fisher's Talent: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| CoolStuffInc | BLC #36 | Nonfoil | |||
| Card Kingdom | BLC #36 | Nonfoil |
Fisher's Talent Rules Text & Legality
(Gain the next level as a sorcery to add its ability.)
At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.
{G}{U}: Level 2
If you would create a Fish token, create a 3/3 blue Shark creature token instead.
{2}{G}{U}: Level 3
If you would create a Shark token, create an 8/8 blue Octopus creature token instead.
Fisher's Talent is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- OathbreakerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- ModernNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PioneerNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Fisher's Talent Rulings
- Jul 26, 2024
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
- Jul 26, 2024
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- Jul 26, 2024
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- Jul 26, 2024
Gaining a level won't remove abilities that a Class had at a previous level.
- Jul 26, 2024
The level 2 and level 3 class abilities of Fisher's Talent will replace any Fish or Shark tokens you create, not just ones created by the abilities of Fisher's Talent.
Reprints & Reprint Risk
Fisher's Talent has been reprinted 1 time. The Bloomburrow Commander reprint cut the price 44% in 30 days.
- Aug 2, 2024Bloomburrow CommanderBLC #36
Fisher's Talent in Commander
Fisher's Talent is the #8,956 most-played card on EDHREC, down 227 places over the last 30 days.
across all Commander decks Down 227 in 30 days
Fisher's Talent FAQ
How much is Fisher's Talent worth?
Fisher's Talent is worth about $0.34 for its cheapest playable printing as of Nov 8, 2026.
Is Fisher's Talent legal in Commander?
Yes. Fisher's Talent is legal in Commander. It is also legal in Legacy.
Has Fisher's Talent been reprinted?
Yes. Fisher's Talent has been reprinted 1 time, with 1 printings tracked on The Index.
Why is Fisher's Talent cheap?
Fisher's Talent trades at about $0.34; 1 reprint keeps supply plentiful, and Commander demand is modest (#8,956 on EDHREC).
