
Five-Alarm Fire
- 1-year range
- 30 days
- 0.0%
- EDHREC rank
- #19,665 Down 133 in 30 days
- Best buylist
Buy GTC #91 nonfoil
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Five-Alarm Fire Price Summary
The benchmark price (cheapest playable nonfoil) is $0.23, down 4.2% over 7 days, flat over 30 days, down 28.1% over 90 days.
Five-Alarm Fire Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Five-Alarm Fire price history chart, default range 3 months. currently $0.23.
Where to Buy and Sell Five-Alarm Fire
Every market we track for GTC #91 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Five-Alarm Fire in Sealed Products
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Five-Alarm Fire Printings & Prices
Five-Alarm Fire has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell Five-Alarm Fire: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | GTC #91 | Foil | |||
| Card Kingdom | PLST #GTC-91 | Nonfoil | |||
| Card Kingdom | GTC #91 | Nonfoil |
Five-Alarm Fire Rules Text & Legality
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment.
Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Five-Alarm Fire is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Five-Alarm Fire Rulings
- Jan 24, 2013
Five-Alarm Fire’s first ability triggers once for each time a creature you control deals combat damage, even if it deals combat damage to more than one creature, planeswalker, or player. For example, an attacking creature with trample that deals combat damage to a blocking creature and the defending player will cause Five-Alarm Fire’s ability to trigger once. A creature with double strike, however, may cause Five-Alarm Fire’s ability to trigger twice during a single combat.
Reprints & Reprint Risk
Five-Alarm Fire has been reprinted 3 times.
- Feb 1, 2013GatecrashGTC #91
- Feb 1, 2013Gatecrash · foilGTC #91
- Apr 29, 2022The ListPLST #GTC-91
Five-Alarm Fire in Commander
Five-Alarm Fire is the #19,665 most-played card on EDHREC, down 133 places over the last 30 days.
across all Commander decks Down 133 in 30 days
Five-Alarm Fire FAQ
How much is Five-Alarm Fire worth?
Five-Alarm Fire is worth about $0.23 for its cheapest playable printing as of Nov 9, 2026.
Is Five-Alarm Fire legal in Commander?
Yes. Five-Alarm Fire is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Five-Alarm Fire been reprinted?
Yes. Five-Alarm Fire has been reprinted 3 times, with 2 printings tracked on The Index.
Why is Five-Alarm Fire cheap?
Five-Alarm Fire trades at about $0.23; 3 reprints keep supply plentiful, and Commander demand is modest (#19,665 on EDHREC).