
Get Lost
- 1-year range
- 30 days
- +8.3%
- EDHREC rank
- #1,830 Down 15 in 30 days
- Best buylist
Buy LCI #14 nonfoil
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Get Lost Price Summary
The benchmark price (cheapest playable nonfoil) is $3.28, up 2.2% over 7 days, up 8.3% over 30 days, down 4.4% over 90 days.
Get Lost Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Get Lost price history chart, default range 3 months. currently $3.28.
Where to Buy and Sell Get Lost
Every market we track for LCI #14 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Get Lost in Sealed Products
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Get Lost Printings & Prices
Get Lost has 5 tracked printings across 3 sets, in nonfoil and foil finishes, including borderless, promo pack and prerelease treatments.
Sell Get Lost: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | PSPL #5 | Nonfoil | |||
| Card Kingdom | PLCI #14s | Foil | |||
| Card Kingdom | PLCI #14p | Foil | |||
| Card Kingdom | LCI #333 | Foil | |||
| Card Kingdom | PLCI #14p | Nonfoil | |||
| Card Kingdom | LCI #14 | Foil | |||
| Card Kingdom | LCI #14 | Nonfoil | |||
| Card Kingdom | LCI #333 | Nonfoil | |||
| CoolStuffInc | LCI #14 | Nonfoil | |||
| CoolStuffInc | LCI #333 | Nonfoil |
Get Lost Rules Text & Legality
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Get Lost is legal in Standard, Pioneer, Modern, Legacy and Commander, and not legal in Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- Future StandardLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- StandardLegal
- Standard BrawlLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
Get Lost Rulings
- Nov 10, 2023
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
- Nov 10, 2023
If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
- Nov 10, 2023
If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
- Nov 10, 2023
In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
- Nov 10, 2023
Map tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Map and the ability "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery."
Reprints & Reprint Risk
Get Lost has been reprinted 9 times.
- Nov 17, 2023The Lost Caverns of Ixalan Promos · Promo Pack, foilPLCI #14p
- Nov 17, 2023The Lost Caverns of Ixalan Promos · Prerelease, foilPLCI #14s
- Nov 17, 2023The Lost Caverns of Ixalan · Borderless, foilLCI #333
- Nov 17, 2023The Lost Caverns of Ixalan · foilLCI #14
- Nov 17, 2023The Lost Caverns of IxalanLCI #14
- Nov 17, 2023The Lost Caverns of Ixalan · BorderlessLCI #333
- Nov 17, 2023The Lost Caverns of Ixalan Promos · Promo PackPLCI #14p
- Aug 29, 2025Spotlight Series · Borderless, foilPSPL #5
- Aug 29, 2025Spotlight Series · BorderlessPSPL #5
Get Lost in Commander
Get Lost is the #1,830 most-played card on EDHREC, down 15 places over the last 30 days.
across all Commander decks Down 15 in 30 days
Get Lost FAQ
How much is Get Lost worth?
Get Lost is worth about $3.28 for its cheapest playable printing as of Nov 8, 2026.
Is Get Lost legal in Commander?
Yes. Get Lost is legal in Commander. It is also legal in Standard, Pioneer, Modern and Legacy.
Has Get Lost been reprinted?
Yes. Get Lost has been reprinted 9 times, with 5 printings tracked on The Index.
Why is Get Lost cheap?
Get Lost trades at about $3.28; 9 reprints keep supply plentiful.
What can I play instead of Get Lost?
Cards that fill a similar role include Fateful Absence, Stroke of Midnight, Generous Gift.





