TCG STRAT · Magic: the Gathering
Give // Take The List MTG card

Affiliate links. TCG Strat may earn a commission. Commission comes from the marketplace, not you — it never changes what you pay, and never changes which price we show as cheapest.

Give // Take

//
SORCERY // SORCERY Uncommon
The List PLST #DGM-129 EDHREC #15,752
$0.08
+0.0% 7 days

Price history

Loading price history…

Give // Take price history chart, default range 3 months. currently $0.08.

View buying optionsTCGplayer · Nonfoil

Give // Take Price Summary

Give // Take's current headline price is $0.08.

Give // Take Printings & Prices

2 printings

Give // Take has 2 tracked printings across 2 sets, in nonfoil and foil finishes.

SORT
FINISH
All finishes
VERSIONS
COMPARE
Current

Sell Give // Take: Buylist Offers

3 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom DGM #129 Foil
Card Kingdom PLST #DGM-129 Nonfoil
Card Kingdom DGM #129 Nonfoil

Give // Take Rules Text & Legality

View on Scryfall ↗

Sorcery // Sorcery — mana cost {2}{G} // {2}{U}

Give // Take is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

standard
Not legal
pauper
Not legal

Give // Take Rulings

5 most recent
  • Apr 15, 2013 If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
  • Apr 15, 2013 If you cast Give // Take as a fused split spell, you can target the same creature for both parts. If you do so, you will first put three +1/+1 counters on that creature, then remove all +1/+1 counters from it, then draw that many cards.
  • Apr 15, 2013 If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
  • Apr 15, 2013 If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.
  • Apr 15, 2013 On the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.

Reprints & Reprint Risk

3 printings

Give // Take has been reprinted 3 times.

Set Date Rarity Treatment
PLST #DGM-129 2022-04-29 Uncommon Standard
DGM #129 2013-05-03 Uncommon Standard
DGM #129 2013-05-03 Uncommon Standard

Give // Take in Commander

Give // Take is the #15,752 most-played card on EDHREC, down 269 places over the last 30 days.

Give // Take FAQ

How much is Give // Take worth?

Give // Take is worth about $0.08 for its cheapest playable printing as of Sep 23, 2026.

Is Give // Take legal in Commander?

Yes — Give // Take is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Give // Take been reprinted?

Yes — Give // Take has been reprinted 3 times, with 2 printings tracked on The Index.

Why is Give // Take cheap?

Give // Take trades at about $0.08 — 3 reprints keep supply plentiful, and Commander demand is modest (#15,752 on EDHREC).