
Grim Initiate
- 1-year range
- 30 days
- −14.3%
- EDHREC rank
- #16,426 Down 143 in 30 days
- Best buylist
Buy WAR #130 nonfoil
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Grim Initiate Price Summary
The benchmark price (cheapest playable nonfoil) is $0.18, down 5.3% over 7 days, down 14.3% over 30 days, down 5.3% over 90 days.
Grim Initiate Price History
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Reprints in this period
Grim Initiate price history chart, default range 3 months. currently $0.18.
Where to Buy and Sell Grim Initiate
Every market we track for WAR #130 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Grim Initiate in Sealed Products
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Grim Initiate Printings & Prices
Grim Initiate has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Grim Initiate: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | WAR #130 | Foil | |||
| CoolStuffInc | WAR #130 | Foil | |||
| Card Kingdom | WAR #130 | Nonfoil |
Grim Initiate Rules Text & Legality
First strike
When this creature dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Beneath each gleaming mineral shell rots a once-proud warrior of Amonkhet.
Grim Initiate is legal in Pioneer, Modern, Legacy, Commander and Pauper, and not legal in Standard.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- Pauper CommanderLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Grim Initiate Rulings
- Jun 16, 2023
Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
- Jun 16, 2023
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
- Jun 16, 2023
If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
- Jun 16, 2023
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
- Jun 16, 2023
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
Reprints & Reprint Risk
Grim Initiate has been reprinted 2 times.
- May 3, 2019War of the SparkWAR #130
- May 3, 2019War of the Spark · foilWAR #130
Grim Initiate in Commander
Grim Initiate is the #16,426 most-played card on EDHREC, down 143 places over the last 30 days.
across all Commander decks Down 143 in 30 days
Grim Initiate FAQ
How much is Grim Initiate worth?
Grim Initiate is worth about $0.18 for its cheapest playable printing as of Nov 9, 2026.
Is Grim Initiate legal in Commander?
Yes. Grim Initiate is legal in Commander. It is also legal in Pioneer, Modern, Legacy and Pauper.
Has Grim Initiate been reprinted?
Yes. Grim Initiate has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Grim Initiate cheap?
Grim Initiate trades at about $0.18; 2 reprints keep supply plentiful, and Commander demand is modest (#16,426 on EDHREC).