
Hot Pursuit
- 1-year range
- 30 days
- −5.4%
- EDHREC rank
- #6,485 Down 53 in 30 days
- Best buylist
Buy MKC #342 nonfoil
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Hot Pursuit Price Summary
The benchmark price (cheapest playable nonfoil) is $0.35, up 2.9% over 7 days, down 5.4% over 30 days, up 2.9% over 90 days.
Hot Pursuit Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Hot Pursuit price history chart, default range 3 months. currently $0.35.
Where to Buy and Sell Hot Pursuit
Every market we track for MKC #342 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Hot Pursuit in Sealed Products
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Hot Pursuit Printings & Prices
Hot Pursuit has 2 tracked printings across 1 sets, in nonfoil finishes, including extended art treatments.
Sell Hot Pursuit: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | MKC #342 | Nonfoil | |||
| Card Kingdom | MKC #32 | Nonfoil | |||
| CoolStuffInc | MKC #342 | Nonfoil |
Hot Pursuit Rules Text & Legality
When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Hot Pursuit is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- OathbreakerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- ModernNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PioneerNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Hot Pursuit Rulings
- Feb 2, 2024
Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected.
- Feb 2, 2024
Hot Pursuit’s second triggered ability causes you to gain control of all creatures that are goaded, suspected, or both. You don’t have to make any choices.
- Feb 2, 2024
If Hot Pursuit leaves the battlefield before its first triggered ability resolves, the target creature will become suspected, but it won’t become goaded at all.
- Feb 2, 2024
If a creature is already suspected, suspecting it again won’t have any effect.
- Feb 2, 2024
If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected.
Reprints & Reprint Risk
Hot Pursuit has been reprinted 2 times.
- Feb 9, 2024Murders at Karlov Manor CommanderMKC #32
- Feb 9, 2024Murders at Karlov Manor Commander · Extended ArtMKC #342
Hot Pursuit in Commander
Hot Pursuit is the #6,485 most-played card on EDHREC, down 53 places over the last 30 days.
across all Commander decks Down 53 in 30 days
Hot Pursuit FAQ
How much is Hot Pursuit worth?
Hot Pursuit is worth about $0.35 for its cheapest playable printing as of Nov 10, 2026.
Is Hot Pursuit legal in Commander?
Yes. Hot Pursuit is legal in Commander. It is also legal in Legacy.
Has Hot Pursuit been reprinted?
Yes. Hot Pursuit has been reprinted 2 times, with 2 printings tracked on The Index.
Why is Hot Pursuit cheap?
Hot Pursuit trades at about $0.35; 2 reprints keep supply plentiful, and Commander demand is modest (#6,485 on EDHREC).