Magic

Prices updated

Illusory Gains Dragons of Tarkir MTG card
DTK #59 · Art by Kev Walker
DTK set symbol, RareDragons of Tarkir#59Rare

Illusory Gains

Enchantment · AuraEnchant
TCGplayer market · DTK #59 nonfoil
$0.18 0.0% $0.00, 7 days
1-year range
30 days
0.0%
EDHREC rank
#22,717 Down 164 in 30 days
Best buylist

Buy DTK #59 nonfoil

Affiliate links. TCG Strat may earn a commission from TCGplayer, Mana Pool and eBay. Prices are TCGplayer’s market price, Card Kingdom’s retail price and Mana Pool’s lowest listing.

Illusory Gains Price Summary

The benchmark price (cheapest playable nonfoil) is $0.18, flat over 7 days, flat over 30 days, flat over 90 days.

Illusory Gains Price History

Markets TCGplayer marketreference

Markets on the chart

TCGplayer marketreference
Drag across the chart Tap or drag the chart
TCGplayer market
Card Kingdom retail
Card Kingdom buylist
Mana Pool, lowest listing
Cardmarket trend
TCGplayer change, 1 year
Low in range
High in range
Buylist spread
Markets shown

Illusory Gains price history chart, default range 3 months. currently $0.18.

Where to Buy and Sell Illusory Gains

Every market we track for DTK #59 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.

Illusory Gains in Sealed Products

Checking which sealed products hold DTK #59 nonfoil.

Loading sealed products.

Illusory Gains Printings & Prices

Illusory Gains has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

DTK set symbol, RareDTK #59
Viewing

Sell Illusory Gains: Buylist Offers

BuyerPrintingFinishCash offerMarketSpread to market
Card KingdomDTK #59Foil
Card KingdomDTK #59Nonfoil

Illusory Gains Rules Text & Legality

Illusory Gains

Enchant creature

You control enchanted creature.

Whenever a creature an opponent controls enters, attach this Aura to that creature.

Illusory Gains is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

View on Scryfall ↗

Illusory Gains Rulings

  • Feb 25, 2015

    If Illusory Gains can't legally enchant the creature that enters the battlefield (perhaps because it has protection from blue), it remains where it is. You retain control of the creature it's currently enchanting.

  • Feb 25, 2015

    If multiple creatures enter the battlefield under an opponent's control at the same time, Illusory Gains will trigger for each of them. You may put these abilities on the stack in any order. As each resolves, you'll briefly gain control of the associated creature. The last one to resolve determines which one you'll ultimately control.

  • Feb 25, 2015

    Illusory Gains's last ability is mandatory. You can't choose to have Illusory Gains not move.

  • Feb 25, 2015

    The last ability of Illusory Gains doesn't target the new creature. It will become attached to that creature even if that creature has hexproof or shroud.

Reprints & Reprint Risk

Illusory Gains has been reprinted 2 times.

  • Mar 27, 2015DTK set symbol, RareDragons of TarkirDTK #59
  • Mar 27, 2015DTK set symbol, RareDragons of Tarkir · foilDTK #59

Illusory Gains in Commander

Illusory Gains is the #22,717 most-played card on EDHREC, down 164 places over the last 30 days.

#22,717 EDHREC rank
across all Commander decks Down 164 in 30 days

Illusory Gains FAQ

How much is Illusory Gains worth?

Illusory Gains is worth about $0.18 for its cheapest playable printing as of Nov 10, 2026.

Is Illusory Gains legal in Commander?

Yes. Illusory Gains is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Illusory Gains been reprinted?

Yes. Illusory Gains has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Illusory Gains cheap?

Illusory Gains trades at about $0.18; 2 reprints keep supply plentiful, and Commander demand is modest (#22,717 on EDHREC).