
Inner-Flame Igniter
- 1-year range
- 30 days
- 0.0%
- EDHREC rank
- #26,944 Down 291 in 30 days
- Best buylist
Buy MM2 #120 nonfoil
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Inner-Flame Igniter Price Summary
The benchmark price (cheapest playable nonfoil) is $0.03, flat over 7 days, flat over 30 days, down 85.0% over 90 days.
Inner-Flame Igniter Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Inner-Flame Igniter price history chart, default range 3 months. currently $0.03.
Where to Buy and Sell Inner-Flame Igniter
Every market we track for MM2 #120 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Inner-Flame Igniter in Sealed Products
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Inner-Flame Igniter Printings & Prices
Inner-Flame Igniter has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell Inner-Flame Igniter: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | LRW #182 | Foil | |||
| Card Kingdom | MM2 #120 | Foil | |||
| CoolStuffInc | LRW #182 | Foil | |||
| Card Kingdom | LRW #182 | Nonfoil | |||
| Card Kingdom | MM2 #120 | Nonfoil |
Inner-Flame Igniter Rules Text & Legality
{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
A light an army can follow.
Inner-Flame Igniter is legal in Modern, Legacy, Commander and Pauper, and not legal in Standard and Pioneer.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- Pauper CommanderLegal
- Penny DreadfulLegal
- PreDHLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PioneerNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Inner-Flame Igniter Rulings
- Oct 1, 2007
Counts resolutions, not activations. Any such abilities that are still on the stack won’t count toward the total.
- Oct 1, 2007
When the ability resolves, it counts the number of times that same ability from that this creature has already resolved that turn. It doesn’t matter who controlled the creature or the previous abilities when they resolved. A copy of this ability (created by Rings of Brighthearth, for example) will count toward the total. Abilities from other creatures with the same name don’t count towards the total. Neither does an ability that’s been countered.
- Oct 1, 2007
You get the bonus only the third time the ability resolves. You won’t get the bonus the fourth, fifth, sixth, or any subsequent times.
Reprints & Reprint Risk
Inner-Flame Igniter has been reprinted 4 times.
- Oct 12, 2007LorwynLRW #182
- Oct 12, 2007Lorwyn · foilLRW #182
- May 22, 2015Modern Masters 2015MM2 #120
- May 22, 2015Modern Masters 2015 · foilMM2 #120
Inner-Flame Igniter in Commander
Inner-Flame Igniter is the #26,944 most-played card on EDHREC, down 291 places over the last 30 days.
across all Commander decks Down 291 in 30 days
Inner-Flame Igniter FAQ
How much is Inner-Flame Igniter worth?
Inner-Flame Igniter is worth about $0.03 for its cheapest playable printing as of Nov 8, 2026.
Is Inner-Flame Igniter legal in Commander?
Yes. Inner-Flame Igniter is legal in Commander. It is also legal in Modern, Legacy and Pauper.
Has Inner-Flame Igniter been reprinted?
Yes. Inner-Flame Igniter has been reprinted 4 times, with 2 printings tracked on The Index.
Why is Inner-Flame Igniter cheap?
Inner-Flame Igniter trades at about $0.03; 4 reprints keep supply plentiful, and Commander demand is modest (#26,944 on EDHREC).