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Invert // Invent
Price history
Invert // Invent price history chart, default range 3 months. currently $0.14.
Invert // Invent Price Summary
Invert // Invent's current headline price is $0.14.
Invert // Invent Printings & Prices
Invert // Invent has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
All finishes
Sell Invert // Invent: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | GRN #228 | Foil | — | — | — |
| CoolStuffInc | GRN #228 | Foil | — | — | — |
| Card Kingdom | GRN #228 | Nonfoil | — | — | — |
Invert // Invent Rules Text & Legality
View on Scryfall ↗Invert // Invent is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
Invert // Invent Rulings
- Dec 8, 2022 A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
- Dec 8, 2022 Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
- Dec 8, 2022 Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
- Dec 8, 2022 If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
- Dec 8, 2022 If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
Reprints & Reprint Risk
Invert // Invent has been reprinted 2 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| GRN #228 | 2018-10-05 | Uncommon | Standard |
| GRN #228 | 2018-10-05 | Uncommon | Standard |
Invert // Invent in Commander
Invert // Invent is the #12,432 most-played card on EDHREC, down 112 places over the last 30 days.
Invert // Invent FAQ
How much is Invert // Invent worth?
Invert // Invent is worth about $0.14 for its cheapest playable printing as of Sep 23, 2026.
Is Invert // Invent legal in Commander?
Yes — Invert // Invent is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Invert // Invent been reprinted?
Yes — Invert // Invent has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Invert // Invent cheap?
Invert // Invent trades at about $0.14 — 2 reprints keep supply plentiful, and Commander demand is modest (#12,432 on EDHREC).