
Invert // Invent
- 1-year range
- 30 days
- −26.7%
- EDHREC rank
- #12,462 Down 15 in 30 days
- Best buylist
Buy GRN #228 nonfoil
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Invert // Invent Price Summary
The benchmark price (cheapest playable nonfoil) is $0.11, flat over 7 days, down 26.7% over 30 days, down 15.4% over 90 days.
Invert // Invent Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Invert // Invent price history chart, default range 3 months. currently $0.11.
Where to Buy and Sell Invert // Invent
Every market we track for GRN #228 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Invert // Invent in Sealed Products
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Invert // Invent Printings & Prices
Invert // Invent has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Invert // Invent: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | GRN #228 | Foil | |||
| CoolStuffInc | GRN #228 | Foil | |||
| Card Kingdom | GRN #228 | Nonfoil |
Invert // Invent Rules Text & Legality
Invert // Invent is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Invert // Invent Rulings
- Dec 8, 2022
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
- Dec 8, 2022
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
- Dec 8, 2022
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
- Dec 8, 2022
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
- Dec 8, 2022
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
Reprints & Reprint Risk
Invert // Invent has been reprinted 2 times.
- Oct 5, 2018Guilds of RavnicaGRN #228
- Oct 5, 2018Guilds of Ravnica · foilGRN #228
Invert // Invent in Commander
Invert // Invent is the #12,462 most-played card on EDHREC, down 15 places over the last 30 days.
across all Commander decks Down 15 in 30 days
Invert // Invent FAQ
How much is Invert // Invent worth?
Invert // Invent is worth about $0.11 for its cheapest playable printing as of Nov 9, 2026.
Is Invert // Invent legal in Commander?
Yes. Invert // Invent is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Invert // Invent been reprinted?
Yes. Invert // Invent has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Invert // Invent cheap?
Invert // Invent trades at about $0.11; 2 reprints keep supply plentiful, and Commander demand is modest (#12,462 on EDHREC).