
Involuntary Cooldown
- 1-year range
- 30 days
- +23.5%
- EDHREC rank
- #18,815 Down 55 in 30 days
- Best buylist
Buy BRO #53 nonfoil
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Involuntary Cooldown Price Summary
The benchmark price (cheapest playable nonfoil) is $0.21, up 10.5% over 7 days, up 23.5% over 30 days, up 23.5% over 90 days.
Involuntary Cooldown Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Involuntary Cooldown price history chart, default range 3 months. currently $0.21.
Where to Buy and Sell Involuntary Cooldown
Every market we track for BRO #53 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Involuntary Cooldown in Sealed Products
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Involuntary Cooldown Printings & Prices
Involuntary Cooldown has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Involuntary Cooldown: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | BRO #53 | Foil | |||
| Card Kingdom | BRO #53 | Nonfoil |
Involuntary Cooldown Rules Text & Legality
Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
"Back to the ivory towers! This won't hold for long!" —Vayor, Third Path cryomancer
Involuntary Cooldown is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Involuntary Cooldown Rulings
- Oct 14, 2022
Abilities that trigger when a permanent "becomes untapped" won't trigger if a stun counter is removed instead.
- Oct 14, 2022
If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
- Oct 14, 2022
If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
- Oct 14, 2022
If untapping a permanent is part of a cost (such as that of Halo Fountain's first ability), you may pay that cost by "untapping" a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
- Oct 14, 2022
On the other hand, if untapping multiple permanents is part of a cost (such as that of Halo Fountain's last two abilities), you can't "untap" the same permanent more than once to pay that cost.
Reprints & Reprint Risk
Involuntary Cooldown has been reprinted 2 times.
- Nov 18, 2022The Brothers' WarBRO #53
- Nov 18, 2022The Brothers' War · foilBRO #53
Involuntary Cooldown in Commander
Involuntary Cooldown is the #18,815 most-played card on EDHREC, down 55 places over the last 30 days.
across all Commander decks Down 55 in 30 days
Involuntary Cooldown FAQ
How much is Involuntary Cooldown worth?
Involuntary Cooldown is worth about $0.21 for its cheapest playable printing as of Nov 9, 2026.
Is Involuntary Cooldown legal in Commander?
Yes. Involuntary Cooldown is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Involuntary Cooldown been reprinted?
Yes. Involuntary Cooldown has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Involuntary Cooldown cheap?
Involuntary Cooldown trades at about $0.21; 2 reprints keep supply plentiful, and Commander demand is modest (#18,815 on EDHREC).