
Junktown
- 1-year range
- 30 days
- +3.6%
- EDHREC rank
- #10,215 Down 109 in 30 days
- Best buylist
Buy PIP #150 nonfoil
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Junktown Price Summary
The benchmark price (cheapest playable nonfoil) is $0.29, up 3.6% over 7 days, up 3.6% over 30 days, down 3.3% over 90 days.
Junktown Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Junktown price history chart, default range 3 months. currently $0.29.
Where to Buy and Sell Junktown
Every market we track for PIP #150 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Junktown in Sealed Products
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Junktown Printings & Prices
Junktown has 4 tracked printings across 1 sets, in nonfoil, foil and surge foil finishes, including extended art treatments.
Sell Junktown: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | PIP #678 | Surge Foil | |||
| Card Kingdom | PIP #970 | Surge Foil | |||
| CoolStuffInc | PIP #442 | Nonfoil | |||
| CoolStuffInc | PIP #970 | Surge Foil | |||
| Card Kingdom | PIP #442 | Foil | |||
| Card Kingdom | PIP #150 | Foil | |||
| Card Kingdom | PIP #442 | Nonfoil | |||
| Card Kingdom | PIP #150 | Nonfoil |
Junktown Rules Text & Legality
{T}: Add {C}.
{4}{R}, {T}, Sacrifice this land: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
It's not much, but it's home.
Junktown is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- OathbreakerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- ModernNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PioneerNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Junktown Rulings
- Mar 8, 2024
Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won't resolve and none of its effects happen. You won't create any Junk tokens.
- Mar 8, 2024
You can't sacrifice a Junk token to pay multiple costs. For example, you can't sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.
- Mar 8, 2024
You pay all costs and follow all normal timing rules for the card played from exile with a Junk token's ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Reprints & Reprint Risk
Junktown has been reprinted 6 times. The Fallout reprint cut the price 87% in 30 days.
- Mar 8, 2024Fallout · foilPIP #150
- Mar 8, 2024Fallout · Extended Art, foilPIP #442
- Mar 8, 2024Fallout · surge foilPIP #678
- Mar 8, 2024FalloutPIP #150
- Mar 8, 2024Fallout · Extended ArtPIP #442
- Mar 8, 2024Fallout · Extended Art, surge foilPIP #970
Junktown in Commander
Junktown is the #10,215 most-played card on EDHREC, down 109 places over the last 30 days.
across all Commander decks Down 109 in 30 days
Junktown FAQ
How much is Junktown worth?
Junktown is worth about $0.29 for its cheapest playable printing as of Nov 8, 2026.
Is Junktown legal in Commander?
Yes. Junktown is legal in Commander. It is also legal in Legacy.
Has Junktown been reprinted?
Yes. Junktown has been reprinted 6 times, with 4 printings tracked on The Index.
Why is Junktown cheap?
Junktown trades at about $0.29; 6 reprints keep supply plentiful, and Commander demand is modest (#10,215 on EDHREC).