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Kardur's Vicious Return
Price history
Kardur's Vicious Return price history chart, default range 3 months. currently $0.24.
Kardur's Vicious Return Price Summary
Kardur's Vicious Return's current headline price is $0.24.
Kardur's Vicious Return Printings & Prices
Kardur's Vicious Return has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
All finishes
Sell Kardur's Vicious Return: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | KHM #217 | Foil | — | — | — |
| Card Kingdom | KHM #217 | Nonfoil | — | — | — |
Kardur's Vicious Return Rules Text & Legality
View on Scryfall ↗(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may sacrifice a creature. When you do, this Saga deals 3 damage to any target.
II — Each player discards a card.
III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
Kardur's Vicious Return is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
Kardur's Vicious Return Rulings
- Feb 5, 2021 A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
- Feb 5, 2021 As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
- Feb 5, 2021 As the chapter II ability resolves, first the player whose turn it is chooses a card in hand and sets it aside without revealing it, then each other player in turn order does the same. Then all the chosen cards are discarded at the same time.
- Feb 5, 2021 Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
- Feb 5, 2021 If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
Reprints & Reprint Risk
Kardur's Vicious Return has been reprinted 2 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| KHM #217 | 2021-02-05 | Uncommon | Standard |
| KHM #217 | 2021-02-05 | Uncommon | Standard |
Kardur's Vicious Return in Commander
Kardur's Vicious Return is the #18,401 most-played card on EDHREC, down 424 places over the last 30 days.
Kardur's Vicious Return FAQ
How much is Kardur's Vicious Return worth?
Kardur's Vicious Return is worth about $0.24 for its cheapest playable printing as of Sep 24, 2026.
Is Kardur's Vicious Return legal in Commander?
Yes — Kardur's Vicious Return is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Kardur's Vicious Return been reprinted?
Yes — Kardur's Vicious Return has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Kardur's Vicious Return cheap?
Kardur's Vicious Return trades at about $0.24 — 2 reprints keep supply plentiful, and Commander demand is modest (#18,401 on EDHREC).