
Light 'Em Up
- 1-year range
- 30 days
- 0.0%
- EDHREC rank
- #26,535 Down 242 in 30 days
- Best buylist
Buy SNC #113 nonfoil
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Light 'Em Up Price Summary
The benchmark price (cheapest playable nonfoil) is $0.06, flat over 7 days, flat over 30 days, down 33.3% over 90 days.
Light 'Em Up Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Light 'Em Up price history chart, default range 3 months. currently $0.06.
Where to Buy and Sell Light 'Em Up
Every market we track for SNC #113 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Light 'Em Up in Sealed Products
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Light 'Em Up Printings & Prices
Light 'Em Up has 2 tracked printings across 1 sets, in nonfoil and foil finishes, including inverted treatments.
Sell Light 'Em Up: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | SNC #113 | Foil | |||
| Card Kingdom | SNC #466 | Foil | |||
| Card Kingdom | SNC #113 | Nonfoil | |||
| Card Kingdom | SNC #466 | Nonfoil |
Light 'Em Up Rules Text & Legality
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Light 'Em Up deals 2 damage to target creature or planeswalker.
Light 'Em Up is legal in Pioneer, Modern, Legacy, Commander and Pauper, and not legal in Standard.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- Pauper CommanderLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Light 'Em Up Rulings
- Apr 29, 2022
Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater.” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.”
- Apr 29, 2022
If you pay the casualty cost of a spell, the copy will resolve before the original spell.
- Apr 29, 2022
The copy of the spell is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger.
- Apr 29, 2022
You may sacrifice only one creature to pay a spell's casualty cost, and you copy the spell only once.
Reprints & Reprint Risk
Light 'Em Up has been reprinted 4 times.
- Apr 29, 2022Streets of New CapennaSNC #113
- Apr 29, 2022Streets of New Capenna · foilSNC #113
- Apr 29, 2022Streets of New Capenna · InvertedSNC #466
- Apr 29, 2022Streets of New Capenna · Inverted, foilSNC #466
Light 'Em Up in Commander
Light 'Em Up is the #26,535 most-played card on EDHREC, down 242 places over the last 30 days.
across all Commander decks Down 242 in 30 days
Light 'Em Up FAQ
How much is Light 'Em Up worth?
Light 'Em Up is worth about $0.06 for its cheapest playable printing as of Nov 10, 2026.
Is Light 'Em Up legal in Commander?
Yes. Light 'Em Up is legal in Commander. It is also legal in Pioneer, Modern, Legacy and Pauper.
Has Light 'Em Up been reprinted?
Yes. Light 'Em Up has been reprinted 4 times, with 2 printings tracked on The Index.
Why is Light 'Em Up cheap?
Light 'Em Up trades at about $0.06; 4 reprints keep supply plentiful, and Commander demand is modest (#26,535 on EDHREC).