
Maximize Velocity
- 1-year range
- 30 days
- +7.1%
- EDHREC rank
- #18,427 Down 147 in 30 days
- Best buylist
Buy PLST #GRN-111 nonfoil
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Maximize Velocity Price Summary
The benchmark price (cheapest playable nonfoil) is $0.15, flat over 7 days, up 7.1% over 30 days, up 50.0% over 90 days.
Maximize Velocity Price History
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Reprints in this period
Maximize Velocity price history chart, default range 3 months. currently $0.15.
Where to Buy and Sell Maximize Velocity
Every market we track for PLST #GRN-111 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Maximize Velocity in Sealed Products
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Maximize Velocity Printings & Prices
Maximize Velocity has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell Maximize Velocity: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | GRN #111 | Foil | |||
| CoolStuffInc | GRN #111 | Foil | |||
| Card Kingdom | GRN #111 | Nonfoil | |||
| Card Kingdom | PLST #GRN-111 | Nonfoil |
Maximize Velocity Rules Text & Legality
Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Maximize Velocity is legal in Pioneer, Modern, Legacy, Commander and Pauper, and not legal in Standard.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PauperLegal
- Pauper CommanderLegal
- Penny DreadfulLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Maximize Velocity Rulings
- Oct 5, 2018
A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
- Oct 5, 2018
If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
- Oct 5, 2018
If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
- Oct 5, 2018
You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.
Reprints & Reprint Risk
Maximize Velocity has been reprinted 3 times.
- Oct 5, 2018Guilds of RavnicaGRN #111
- Oct 5, 2018Guilds of Ravnica · foilGRN #111
- Apr 29, 2022The ListPLST #GRN-111
Maximize Velocity in Commander
Maximize Velocity is the #18,427 most-played card on EDHREC, down 147 places over the last 30 days.
across all Commander decks Down 147 in 30 days
Maximize Velocity FAQ
How much is Maximize Velocity worth?
Maximize Velocity is worth about $0.15 for its cheapest playable printing as of Nov 10, 2026.
Is Maximize Velocity legal in Commander?
Yes. Maximize Velocity is legal in Commander. It is also legal in Pioneer, Modern, Legacy and Pauper.
Has Maximize Velocity been reprinted?
Yes. Maximize Velocity has been reprinted 3 times, with 2 printings tracked on The Index.
Why is Maximize Velocity cheap?
Maximize Velocity trades at about $0.15; 3 reprints keep supply plentiful, and Commander demand is modest (#18,427 on EDHREC).