
Rabbit Battery
- 1-year range
- 30 days
- 0.0%
- EDHREC rank
- #5,563 Down 89 in 30 days
- Best buylist
Buy PLST #NEO-157 nonfoil
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Rabbit Battery Price Summary
The benchmark price (cheapest playable nonfoil) is $0.19, flat over 7 days, flat over 30 days, down 9.5% over 90 days.
Rabbit Battery Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Rabbit Battery price history chart, default range 3 months. currently $0.19.
Where to Buy and Sell Rabbit Battery
Every market we track for PLST #NEO-157 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Rabbit Battery in Sealed Products
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Rabbit Battery Printings & Prices
Rabbit Battery has 3 tracked printings across 3 sets, in nonfoil and foil finishes.
Sell Rabbit Battery: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | PL23 #1 | Foil | |||
| Card Kingdom | NEO #157 | Foil | |||
| Card Kingdom | NEO #157 | Nonfoil | |||
| Card Kingdom | PLST #NEO-157 | Nonfoil |
Rabbit Battery Rules Text & Legality
Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Rabbit Battery is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Rabbit Battery Rulings
- Feb 18, 2022
Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
- Feb 18, 2022
An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
- Feb 18, 2022
An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
- Feb 18, 2022
An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
- Feb 18, 2022
As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
Reprints & Reprint Risk
Rabbit Battery has been reprinted 4 times.
- Feb 18, 2022Kamigawa: Neon Dynasty · foilNEO #157
- Feb 18, 2022Kamigawa: Neon DynastyNEO #157
- Apr 29, 2022The ListPLST #NEO-157
- Feb 10, 2023Year of the Rabbit 2023 · foilPL23 #1
Rabbit Battery in Commander
Rabbit Battery is the #5,563 most-played card on EDHREC, down 89 places over the last 30 days.
across all Commander decks Down 89 in 30 days
Rabbit Battery FAQ
How much is Rabbit Battery worth?
Rabbit Battery is worth about $0.19 for its cheapest playable printing as of Nov 8, 2026.
Is Rabbit Battery legal in Commander?
Yes. Rabbit Battery is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Rabbit Battery been reprinted?
Yes. Rabbit Battery has been reprinted 4 times, with 3 printings tracked on The Index.
Why is Rabbit Battery cheap?
Rabbit Battery trades at about $0.19; 4 reprints keep supply plentiful, and Commander demand is modest (#5,563 on EDHREC).